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eve::procgen::TerrainRiverMeshBuilder类 参考

Builds overlapping flow-aligned water ribbons from a terrain river network. 更多...

#include <TerrainMesh.h>

静态 Public 成员函数

static bool build (const Heightmap &heightmap, const TerrainLayers &layers, const TerrainRiverMeshSettings &settings, MeshBuild &out, std::string *error=nullptr)
 Compatibility operation that builds river surface geometry.
 

详细描述

Builds overlapping flow-aligned water ribbons from a terrain river network.

在文件 TerrainMesh.h 第 106 行定义.

成员函数说明

◆ build()


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