载入中...
搜索中...
未找到
Light.cpp
浏览该文件的文档.
Declarative 2D light. Collected by RenderSystem (max 8 per canvas/frame). type: "point" | "dir" | "sp...
Definition Light.h:64
void setColor(float r, float g, float b, float intensity=1.f)
Definition Light.cpp:53
static Light2D * createEmissiveProxy(float x, float y, float r, float g, float b, float intensity=1.f, float radius=200.f)
Create a volumetric-only glow proxy (skips surface lighting).
Definition Light.cpp:15
void setVolumetricOnly(bool enabled)
Definition Light.cpp:85
void setVolumetricIntensity(float intensity)
Definition Light.cpp:80
void setSpotAngle(float degrees)
Outer half-angle of a spot cone in degrees (clamped to (0, 89]).
Definition Light.cpp:64
static Light2D * createLight(const std::string &type="point")
Definition Light.cpp:7
Declarative 3D light. Collected by RenderSystem3D (max 8 per frame). type: "point" | "dir" | "spot" (...
Definition Light.h:191
void setSpotAngle(float degrees)
Outer half-angle of a 3D spot cone in degrees (clamped to (0, 89]).
Definition Light.cpp:154
static Light3D * createEmissiveProxy(float x, float y, float z, float r, float g, float b, float intensity=1.f, float radius=8.f)
Create a volumetric-only point glow proxy for emissive props. Pair with a PBR emissive material + blo...
Definition Light.cpp:98
void setDirection(float dx, float dy, float dz)
Definition Light.cpp:132
float getVolumetricIntensity()
Definition Light.cpp:226
void setVolumetricOnly(bool enabled)
Definition Light.cpp:228
void setShadowStrength(float strength)
Definition Light.cpp:215
void setPosition(float x, float y, float z)
Definition Light.cpp:121
static Light3D * createLight(const std::string &type="point")
Definition Light.cpp:90
void setVolumetricIntensity(float intensity)
Definition Light.cpp:223
void setShadowMethod(const std::string &method)
Request a shadow technique: auto, none, csm, perspective, cube. Invalid names leave the previous meth...
Definition Light.cpp:170
void setColor(float r, float g, float b, float intensity=1.f)
Definition Light.cpp:143
void setSpotSoftness(float softness)
Softness of the spot penumbra in [0, 1].
Definition Light.cpp:159
std::string getShadowMethod()
Current shadow method name (auto / none / csm / perspective / cube).
Definition Light.cpp:197
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25