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AntiAliasing.cpp 文件参考
#include "graphics/AntiAliasing.h"#include "common/Exception.h"#include "graphics/Canvas.h"#include "graphics/Exposure.h"#include "graphics/Graphics.h"#include "graphics/Shader.h"#include "graphics/Texture.h"#include "graphics/shaders/aa_fxaa_frag_spv.inc"#include "graphics/shaders/aa_nfaa_frag_spv.inc"#include "graphics/shaders/aa_smaa_frag_spv.inc"#include "graphics/shaders/aa_ssaa_frag_spv.inc"#include "graphics/shaders/aa_taa_frag_spv.inc"#include "graphics/shaders/PostProcessWgsl.h"#include <algorithm>#include <cmath>#include <cstdint>#include <vector>#include <glm/vec4.hpp>#include <glm/geometric.hpp>#include <glm/gtc/matrix_inverse.hpp>#include <glm/gtc/type_ptr.hpp>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::graphics |
| 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。 | |