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DepthOfFieldFocus.cpp
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5Result<void> evaluateDepthOfFieldFocus(DepthOfFieldFocusState* state, DepthOfFieldFocusOutput* output,
9 Diagnostic::error(DiagnosticCode::InvalidArgument, "graphics.depthOfFieldFocus: objects required"));
10 const bool finite = std::isfinite(settings->focusOffset) && std::isfinite(settings->maximumDistance) &&
14 if (!finite || settings->maximumDistance < 0.f || settings->aperture <= 0.f || settings->focalLength <= 0.f ||
18 Diagnostic::error(DiagnosticCode::InvalidArgument, "graphics.depthOfFieldFocus: invalid finite settings"));
static Diagnostic error(DiagnosticCode code, std::string message, std::string path={}, DiagnosticDetails details={}, std::string source={})
Construct an error diagnostic with the standard error severity.
Definition Diagnostic.h:125
static Result failure(Status status)
Construct a failed result from a structured status.
Definition Result.h:175
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
@ FollowTarget
@ FixedOffset
Result< void > evaluateDepthOfFieldFocus(DepthOfFieldFocusState *state, DepthOfFieldFocusOutput *output, const DepthOfFieldFocusSettings *settings, const DepthOfFieldFocusInput *input)
Evaluate Pcg AutoDepthOfField tracking and smoothing for one frame.
Definition DepthOfFieldFocus.cpp:5
@ InvalidArgument
One frame of caller-owned raycast or target observations.
Definition DepthOfFieldFocus.h:27
Focus and lens values ready for a depth-of-field renderer.
Definition DepthOfFieldFocus.h:44
float focusDistance
Definition DepthOfFieldFocus.h:46
float focalLength
Definition DepthOfFieldFocus.h:48
Provider-neutral autofocus configuration.
Definition DepthOfFieldFocus.h:15
Persistent autofocus state owned by the caller.
Definition DepthOfFieldFocus.h:37