29 int registerBuildingsFromJson(
const std::string &json);
31 void clearBuildingDefinitions();
33 int getBuildingDefinitionCount();
35 bool hasBuildingDefinition(
const std::string &buildingId);
37 std::string getBuildingDisplayName(
const std::string &buildingId);
39 std::string getBuildingCategory(
const std::string &buildingId);
41 int getBuildingFootprintW(
const std::string &buildingId);
43 int getBuildingFootprintH(
const std::string &buildingId);
45 std::string getBuildingSnapMode(
const std::string &buildingId);
47 std::string getBuildingRotationMode(
const std::string &buildingId);
49 std::string getBuildingValidateRule(
const std::string &buildingId);
51 std::string getBuildingChannel(
const std::string &buildingId);
53 std::string getBuildingRenderMode(
const std::string &buildingId);
55 std::string getBuildingPlacementKind(
const std::string &buildingId);
57 std::string getBuildingConnectionGroup(
const std::string &buildingId);
59 std::string getBuildingVisual2d(
const std::string &buildingId,
const std::string &
key,
60 const std::string &fallback = {});
62 std::string getBuildingVisual3d(
const std::string &buildingId,
const std::string &
key,
63 const std::string &fallback = {});
65 bool buildingHasTag(
const std::string &buildingId,
const std::string &
tag);
67 std::string getBuildingExtra(
const std::string &buildingId,
const std::string &
key,
68 const std::string &fallback = {});
70 int getBuildingCost(
const std::string &buildingId,
const std::string &
resource);
73 PlacementWorld *newWorld(
int width,
int height,
float cellSize = 32.f);
77 PlacementSession *newSession();
80 bool hasValidateRule(
const std::string &
name);
82 bool hasSnapRule(
const std::string &
name);
84 bool hasSurface(
const std::string &
name);
86 int getSurfaceCount();
88 std::string getSurfaceName(
int index);
90 void setPlaneSurfaceHeight(
float h);
92 float getPlaneSurfaceHeight();
95 void clearChangeEvents();
97 int getChangeEventCount()
const;
99 std::string getChangeEventAction(
int index)
const;
101 std::string getChangeEventWorldId(
int index)
const;
103 std::string getChangeEventBuildingId(
int index)
const;
105 int getChangeEventInstanceId(
int index)
const;
107 int getChangeEventCellX(
int index)
const;
109 int getChangeEventCellY(
int index)
const;
111 int getChangeEventOtherCellX(
int index)
const;
113 int getChangeEventOtherCellY(
int index)
const;
115 float getChangeEventRotation(
int index)
const;