载入中...
搜索中...
未找到
DecalCapabilities.cpp
浏览该文件的文档.
Runtime decal query surface (provided by the decal module).
Definition DecalQuery.h:17
void setLimit(const std::string &kind, int limit)
Per-kind quota ("blood" -> 64 etc.); oldest of the kind is evicted.
Definition DecalManager.cpp:291
int project(float x, float y, float z, float nx, float ny, float nz, graphics::Texture *albedo, const std::string &kind, float size, float depth, bool randomYaw, int seed, float fadeIn, float lifetime, float fadeOut, float normalStrength, float roughnessStrength, float metalStrength, float emissiveStrength)
Spawn a decal at a world-space point facing along (nx,ny,nz).
Definition DecalManager.cpp:81
Definition Decal.cpp:12
void registerDecalCapabilities()
Register the IDecalQuery capability (implemented in DecalCapabilities.cpp).
Definition DecalCapabilities.cpp:36
void registerDecalAttackVfxExecutor()
Register the AttackVfx Decal layer executor (soft-skips when Graphics is absent).
Definition DecalAttackVfx.cpp:183
ssq::Table project(HSQUIRRELVM vm, const eve::Result< void > &result)
Project a completed editing result that has no payload.
Definition EditorScriptProjection.h:28