载入中...
搜索中...
未找到
EditorMapDocument.h
浏览该文件的文档.
1#pragma once
2
6
7namespace eve::editor {
20} // namespace eve::editor
Runtime-neutral sink receiving revision-tagged generated road meshes.
Definition MapDocument.h:71
Layer, spline and placement editing capability for map presenters.
UI-neutral map structure document with reversible domain operations.
Converts external object records into one atomic placement transaction plan.
Publishes validated road previews while rejecting stale document revisions.
Stable map layer descriptor used by outliner presenters.
Definition MapDocument.h:15
Side-effect-free batch import plan for map object placements.
Definition MapDocument.h:92
Imported object record before stable placement ids are assigned.
Definition MapDocument.h:83
Stable object placement stored on an object layer.
Definition MapDocument.h:45
Deterministic renderer-neutral road strip preview.
Definition MapDocument.h:61
Road spline authoring record independent from rendering/mesh generation.
Definition MapDocument.h:35
Stable editable control point in a road or path spline.
Definition MapDocument.h:26