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EditorPrefab.h 文件参考
#include "common/Export.h"
#include "scene/editor/EditorSceneTarget.h"
#include <functional>
#include <string>
#include <vector>

浏览源代码.

类

struct  eve::editor::PrefabObjectRecord
 One stable scene object stored relative to a prefab root. 更多...
 
struct  eve::editor::PrefabAssetSnapshot
 Runtime-neutral prefab authoring snapshot. 更多...
 
struct  eve::editor::PrefabInstancePlan
 Stable identity mapping returned with an instantiated prefab plan. 更多...
 
struct  eve::editor::PrefabOverrideRecord
 One inspector/hierarchy badge describing an instance override. 更多...
 
struct  eve::editor::PrefabDependencyReport
 Nested-prefab dependency diagnostics tied to the inspected root revision. 更多...
 
class  eve::editor::ScenePrefabService
 Backend-neutral prefab capture, instantiate and override planning. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::editor