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#include "asset/import/AssetImporter.h"命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::asset_import |
| namespace | eve::asset_import::gltf |
函数 | |
| Result< void > | eve::asset_import::gltf::appendAnimation (const GltfImportRequest &request, const Value::Object &root, const std::vector< std::span< const std::uint8_t > > &buffers, PreparedAssetImport &output) |
| Append owning canonical skeleton, skin and clip assets to an unpublished candidate. | |