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IncrementalBuild.h
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60 [[nodiscard]] Result<IncrementalBuildDelta> update(const BuildLayerStack& stack, const Grid2D& grid,
Move-only, checked operation results for the common layer.
Immutable-by-convention result of one complete build-stack execution.
Definition BuildLayerStack.h:35
Ordered, versioned executor for procedural tile and object build layers.
Definition BuildLayerStack.h:60
Intermediate 2D generation result. cells store semantic ids (see Semantic.h), not tile GIDs — convert...
Definition Grid2D.h:36
Ordered changes required to synchronize a scene-side cluster cache.
Definition IncrementalBuild.h:21
Derived cluster cache that incrementally executes a BuildLayerStack.
Definition IncrementalBuild.h:47
Definition EvpackPointGraphLoader.h:12
One cache mutation emitted by an incremental cluster rebuild.
Definition IncrementalBuild.h:13
BuildLayerExecution artifacts
Definition IncrementalBuild.h:17