载入中...
搜索中...
未找到
Shadow.h
浏览该文件的文档.
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition AnimTrail.h:6
ShadowUpload buildDirectionalCSM(const glm::vec3 &lightDirTowardSurface, const glm::vec3 &eye, const glm::vec3 &target, const glm::vec3 &up, float fovYRad, float aspect, float nearZ, float farZ, float bias, float strength)
Build 3 cascade light view-proj matrices for a directional light.
Definition Shadow.cpp:83
Definition Shadow.h:7
Per-frame / per-draw CSM constants (std140). Binding separate from Mesh3D Frame UBO.
Definition Shadow.h:17
Definition Shadow.h:25