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TerrainMesh.h 文件参考
#include "procgen/MeshBuild.h"
#include "procgen/heightmap/TerrainPipeline.h"
#include <string>
#include <vector>

浏览源代码.

类

struct  eve::procgen::TerrainMeshSettings
 TerrainMeshSettings public API. 更多...
 
class  eve::procgen::TerrainMeshChunk
 One renderable heightfield chunk plus four ecological material weights. 更多...
 
class  eve::procgen::TerrainMeshBuilder
 Builds LOD heightfield chunks with stable normals, skirts, and biome splat weights. 更多...
 
class  eve::procgen::TerrainLodSelector
 Screen-space-error LOD choice based on measured heightfield deviation. 更多...
 
struct  eve::procgen::TerrainRiverMeshSettings
 TerrainRiverMeshSettings public API. 更多...
 
class  eve::procgen::TerrainRiverMeshBuilder
 Builds overlapping flow-aligned water ribbons from a terrain river network. 更多...
 
struct  eve::procgen::TerrainLakeMeshSettings
 TerrainLakeMeshSettings public API. 更多...
 
class  eve::procgen::TerrainLakeMeshBuilder
 Builds flat water-surface cells for Priority-Flood depressions. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::procgen