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UnitySource.cpp 文件参考
#include "asset/import/UnitySourceInternal.h"
#include <charconv>
#include <regex>
#include <set>
#include <tuple>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::asset_import
 
namespace  eve::asset_import::unity_detail
 

函数

Result< std::string > eve::asset_import::unity_detail::metaScalar (std::span< const std::uint8_t > bytes, std::string_view key, std::string_view path)
 Read an unindented scalar from .meta; rejects duplicate keys and binary metadata.
 
Result< UnitySourceIndex > eve::asset_import::indexUnitySources (const UnitySourceFiles &files, const AssetImportLimits &limits={})
 Validate project paths and .meta identities and index serialized GUID/fileID references.