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UnitySpriteAnimation.cpp 文件参考
#include <cmath>
#include <regex>
#include <set>
#include <stdexcept>
#include "asset/SpriteAnimation.h"
#include "asset/import/ImportCommon.h"
#include "asset/import/UnityImporter.h"
#include "asset/import/UnitySourceInternal.h"

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::asset_import
 

函数

Result< PreparedAssetImport > eve::asset_import::prepareUnitySpriteAnimation (const UnityProjectImportRequest &request, const UnitySourceAsset &source)
 Convert an explicit SpriteRenderer timeline and referenced metadata into an owning canonical candidate.