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#include "editing/EditableTarget.h"#include "editing/EditingAuthority.h"#include "editing/EditingProperty.h"#include "virtualgeometry/Builder.h"#include <cstdint>#include <memory>#include <string>#include <vector>类 | |
| struct | eve::virtualgeometry_editing::VirtualGeometryImportValue |
| Authored virtual-geometry import and LOD-preview settings. 更多... | |
| class | eve::virtualgeometry_editing::VirtualGeometryDocumentTarget |
| Revisioned VirtualGeometry importer preset. 更多... | |
| struct | eve::virtualgeometry_editing::VirtualGeometryMeshData |
| Owned neutral triangle mesh supplied by an importer/AssetDB adapter. 更多... | |
| class | eve::virtualgeometry_editing::IVirtualGeometryMeshResolver |
| Asset resolver boundary for VirtualGeometry preprocessing. 更多... | |
| struct | eve::virtualgeometry_editing::VirtualGeometryLodSample |
| One sample in the logarithmic camera-distance LOD cost curve. 更多... | |
| struct | eve::virtualgeometry_editing::VirtualGeometryBuildArtifact |
| Immutable quality/cost report for a built virtual-geometry generation. 更多... | |
| class | eve::virtualgeometry_editing::VirtualGeometryBuildRuntime |
| Candidate-first CPU cluster-DAG builder and LOD preview service. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::virtualgeometry |
| namespace | eve::virtualgeometry_editing |