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eve::graphics::fog::ContinuousArt类 参考

Post-physics stylization layer. 更多...

#include <ContinuousArt.h>

Public 成员函数

const ContinuousArtParams & params () const noexcept
 Params.
 
Result< void > setParams (const ContinuousArtParams &params)
 Replace art parameters after validation.
 
ContinuousArtOutput stylize (const FogRayResult &physical, float viewZ, float neighborOpacity=0.f) const noexcept
 Stylize a physical fog integration result.
 

详细描述

Post-physics stylization layer.

Consumes FogRayResult only. Never writes density, velocity, extinction, or transmittance — art parameters are presentation-only.

在文件 ContinuousArt.h 第 15 行定义.

成员函数说明

◆ params()

const ContinuousArtParams & eve::graphics::fog::ContinuousArt::params ( ) const
inlinenoexcept

Params.

在文件 ContinuousArt.h 第 18 行定义.

被这些函数引用 setParams().

◆ setParams()

◆ stylize()

ContinuousArtOutput eve::graphics::fog::ContinuousArt::stylize ( const FogRayResult &  physical,
float  viewZ,
float  neighborOpacity = 0.f 
) const
noexcept

Stylize a physical fog integration result.

参数
physicalOptical ray result from FogRayMarch / froxel sample.
viewZLinear view depth used for edge/silhouette cues.
neighborOpacityOptional neighbor opacity for edge boost (0..1).

在文件 ContinuousArt.cpp 第 31 行定义.

引用了 eve::graphics::fog::ContinuousArtOutput::color, eve::graphics::fog::ContinuousArtOutput::dustHighlight, eve::graphics::fog::ContinuousArtOutput::edgeMask, eve::graphics::fog::ContinuousArtOutput::opacity , 以及 opacity.


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