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eve::physics_editing::IPhysicsColliderAssetResolver类 参考abstract
Storage-neutral resolver for immutable collider geometry artifacts. 更多...
#include <PhysicsColliderAsset.h>
类 eve::physics_editing::IPhysicsColliderAssetResolver 继承关系图:
Public 成员函数 | |
| virtual | ~IPhysicsColliderAssetResolver ()=default |
| Releases IPhysicsColliderAssetResolver resources. | |
| virtual editing::Result< PhysicsColliderAssetGeometry > | resolve (const std::string &reference, const std::string &expectedKind) const =0 |
| Resolve an immutable artifact by stable reference and expected kind. | |
详细描述
Storage-neutral resolver for immutable collider geometry artifacts.
在文件 PhysicsColliderAsset.h 第 27 行定义.
构造及析构函数说明
◆ ~IPhysicsColliderAssetResolver()
|
virtualdefault |
Releases IPhysicsColliderAssetResolver resources.
成员函数说明
◆ resolve()
|
pure virtual |
Resolve an immutable artifact by stable reference and expected kind.
- 返回
- Owning geometry or a structured failure; no storage-owned views escape.
该类的文档由以下文件生成:
- src/modules/physics/editing/PhysicsColliderAsset.h