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eve::biome_editing 命名空间参考

类

struct  BiomeAssetValue
 Stable weighted asset entry in one biome layer. 更多...
 
class  BiomeDocumentRuntime
 Candidate-first BiomeRules generation. 更多...
 
class  BiomeDocumentTarget
 Revisioned BiomeRules asset. 更多...
 
struct  BiomeLayerValue
 Stable authored biome layer referencing a spatial asset. 更多...
 
class  IBiomeSpatialResolver
 Resolves copied spatial domains for BiomeRules publication. 更多...
 

类型定义

using CapabilityId = editing::CapabilityId
 
using DiagnosticSeverity = editing::DiagnosticSeverity
 
using DomainOperation = editing::DomainOperation
 
using EditRegion = editing::EditRegion
 
using EditorDiagnostic = editing::Diagnostic
 
using EditorStatus = editing::Status
 
using EditorValue = editing::Value
 
using IDomainOperationTarget = editing::IDomainOperationTarget
 
using IDomainOperationTargetStaging = editing::IDomainOperationTargetStaging
 
using IEditableTarget = editing::IEditableTarget
 
using IEditingSnapshotProvider = editing::IEditingSnapshotProvider
 
using IPropertyProvider = editing::IPropertyProvider
 
using ObjectId = editing::ObjectId
 
using PropertyDescriptor = editing::PropertyDescriptor
 
using PropertyFlag = editing::PropertyFlag
 
using PropertyPath = editing::PropertyPath
 
using PropertyReadResult = editing::PropertyReadResult
 
using PropertyReadState = editing::PropertyReadState
 
using PropertySchema = editing::PropertySchema
 
using PropertySetMode = editing::PropertySetMode
 
using PropertyType = editing::PropertyType
 
using Revision = editing::Revision
 
using RuleId = editing::RuleId
 
using SelectionSnapshot = editing::SelectionSnapshot
 
using TargetDescriptor = editing::TargetDescriptor
 
using TargetId = editing::TargetId
 

函数

editing::Result< void > registerEditingCommands (editing::IEditingCommandRegistry &registry)
 Register Biome-owned planned commands with a generic editing host.
 

类型定义说明

◆ CapabilityId

在文件 BiomeTarget.h 第 17 行定义.

◆ DiagnosticSeverity

◆ DomainOperation

◆ EditorDiagnostic

◆ EditorStatus

在文件 BiomeTarget.h 第 23 行定义.

◆ EditorValue

在文件 BiomeTarget.h 第 24 行定义.

◆ EditRegion

在文件 BiomeTarget.h 第 20 行定义.

◆ IDomainOperationTarget

◆ IDomainOperationTargetStaging

◆ IEditableTarget

◆ IEditingSnapshotProvider

◆ IPropertyProvider

◆ ObjectId

在文件 BiomeTarget.h 第 30 行定义.

◆ PropertyDescriptor

◆ PropertyFlag

在文件 BiomeTarget.h 第 32 行定义.

◆ PropertyPath

在文件 BiomeTarget.h 第 33 行定义.

◆ PropertyReadResult

◆ PropertyReadState

◆ PropertySchema

◆ PropertySetMode

◆ PropertyType

在文件 BiomeTarget.h 第 38 行定义.

◆ Revision

在文件 BiomeTarget.h 第 39 行定义.

◆ RuleId

在文件 BiomeTarget.h 第 40 行定义.

◆ SelectionSnapshot

◆ TargetDescriptor

◆ TargetId

在文件 BiomeTarget.h 第 43 行定义.

函数说明

◆ registerEditingCommands()

EVENGINE_API_ORCHESTRATION editing::Result< void > eve::biome_editing::registerEditingCommands ( editing::IEditingCommandRegistry &  registry)

Register Biome-owned planned commands with a generic editing host.

在文件 BiomeEditingCommands.cpp 第 98 行定义.

引用了 biome, id, eve::biome_editing::BiomeLayerValue::id, layer, name, request, spatial , 以及 target.

被这些函数引用 eve::biome_editor::BiomeEditorModule::BiomeEditorModule().