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FollowPlayerBindings.cpp
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10 auto settings = table.addClass("FollowPlayerSettings", ssq::Class::Ctor<FollowPlayerSettings()>());
The single Squirrel projection for common Result, Status and Value.
Definition AvatarInstance.h:33
void exposeFollowPlayerBindings(ssq::Table &table)
Register FollowPlayer value types and evaluator with the root script table.
Definition FollowPlayerBindings.cpp:9
Per-frame player observation supplied by the application.
Definition FollowPlayer.h:28
Provider-neutral transform writes produced for every followed object.
Definition FollowPlayer.h:36
Pcg FollowPlayerSystem configuration independent of render providers.
Definition FollowPlayer.h:14