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#include "common/Export.h"#include "editing/EditableTarget.h"#include "editing/EditingAuthority.h"#include "editing/EditingProperty.h"#include <map>#include <string>#include <vector>类 | |
| class | eve::lighting_editing::LightingPropertyTargetBase |
| Shared property-document implementation for light and environment targets. 更多... | |
| class | eve::lighting_editing::Light3DDocumentTarget |
| Serializable property target matching graphics::Light3D. 更多... | |
| class | eve::lighting_editing::EnvironmentDocumentTarget |
| Serializable shared environment target for static, DayNight and Weather modes. 更多... | |
| class | eve::lighting_editing::Light3DRuntimeApplier |
| Optional bridge applying a light document to graphics::Light3D. 更多... | |
| class | eve::lighting_editing::EnvironmentRuntimeApplier |
| Optional bridge applying environment properties to DayNight or Weather. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::graphics |
| 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。 | |
| namespace | eve::daynight |
| namespace | eve::weather |
| namespace | eve::lighting_editing |