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#include <array>#include <span>#include <map>#include <memory>#include "animation/AnimCurveLibrary.h"#include "animation/AnimTransformInternal.h"#include "animation/MotionFeatureLayout.h"类 | |
| struct | eve::animation::detail::MotionSchemaState |
| MotionSchemaState public API. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::animation |
| namespace | eve::animation::detail |
函数 | |
| std::array< float, 3 > | eve::animation::detail::schemaRotate (const std::array< float, 3 > &p, const TransformTRS &q, bool inverse=false) |
| std::array< float, 3 > | eve::animation::detail::schemaDifference (const TransformTRS &a, const TransformTRS &b, const TransformTRS &root) |
| void | eve::animation::detail::schemaEncode (std::span< float > output, const MotionFeatureChannel &channel, std::array< float, 3 > value, float lengthScale) |
| Schema encode. | |
| std::array< float, 3 > | eve::animation::detail::schemaHeading (const TransformTRS &bone, const TransformTRS &root, int axis) |