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ParticleSystem.h
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Definition Graphics.h:56
Polls bound config files (Resource.path) and hot-reloads when modtime changes. Returns number of emit...
Definition ParticleSystem.h:31
Syncs pooled Light2D entities with alive particles (emitters with lights.enabled).
Definition ParticleSystem.h:22
Draws all visible ParticleEmitter entities via Graphics batch path.
Definition ParticleSystem.h:16
static void render(graphics::Graphics *gfx)
Definition ParticleSystem.cpp:166
Advances all ParticleEmitter Sim components.
Definition ParticleSystem.h:10
static void update(float dt)
Definition ParticleSystem.cpp:143
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition AnimTrail.h:6
Definition ParticleConfig.cpp:17