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#include "asset/import/TerrainImporter.h"#include "asset/import/ImportCommon.h"#include "common/Utf8Validation.h"#include <bit>#include <cmath>#include <limits>#include <set>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::asset_import |
函数 | |
| Result< PreparedAssetImport > | eve::asset_import::prepareCanonicalTerrainImport (const ImportPackageIdentity &package, const CanonicalTerrainInput &terrain, std::string_view importer, const AssetImportLimits &limits={}) |
Build eve.terrain, terrain material, PCG and instance assets from canonical input. | |