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VegetationConversionImport.cpp 文件参考
#include "asset/import/VegetationPreset.h"
#include "asset/SourcePng.h"
#include "asset/import/ImportCommon.h"
#include "asset/import/UnityImporter.h"
#include "asset/import/UnitySourceInternal.h"
#include <algorithm>
#include <cmath>
#include <new>
#include <set>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::asset_import
 

函数

Result< PreparedAssetImport > eve::asset_import::prepareUnityVegetationConversionImport (const UnityVegetationAssetImportRequest &request)
 Convert and prepare one material, its packed images, and optional mesh as a single EVA candidate.
 
Result< PreparedAssetImport > eve::asset_import::prepareUnityVegetationConversionBatch (const UnityVegetationBatchImportRequest &request)
 Prepare several vegetation objects as one all-or-nothing EVA candidate.