Transactional editor target for one canonical MeshVfxAsset document. @ownership Owns the authoritative asset snapshot; returned references are borrowed until mutation. @thread Editor-thread affine and not internally synchronized. @reentrancy Does not invoke callbacks. 更多...
#include <MeshVfxTarget.h>
Public 成员函数 | |
| MeshVfxAssetTarget (std::string id) | |
| Construct a target containing a valid one-layer default asset. | |
| ~MeshVfxAssetTarget () | |
| Mesh vfx asset target. | |
| MeshVfxAssetTarget (const MeshVfxAssetTarget &other) | |
| Mesh vfx asset target. | |
| MeshVfxAssetTarget & | operator= (const MeshVfxAssetTarget &other) |
| Operator =. | |
| TargetId | targetId () const override |
| Target id. | |
| TargetDescriptor | describe () const override |
| Describe. | |
| void * | queryCapability (const CapabilityId &capability) override |
| Queries capability. | |
| Result< void > | applyDomainOperation (const DomainOperation &operation) override |
| Applies domain operation. | |
| std::unique_ptr< IDomainOperationTarget > | cloneDomainState () const override |
| Clones domain state. | |
| Result< void > | commitDomainState (std::unique_ptr< IDomainOperationTarget > candidate) override |
| Commits domain state. | |
| eve::Result< eve::Revision > | currentRevision (const SelectionSnapshot &selection) const override |
| Current revision. | |
| PropertySchema | schema (const SelectionSnapshot &selection) const override |
| Schema. | |
| PropertyReadResult | read (const SelectionSnapshot &selection, const PropertyPath &path) const override |
| Reads . | |
| Result< DomainOperation > | makeSet (const SelectionSnapshot &selection, const PropertyPath &path, const EditorValue &value, PropertySetMode mode) const override |
| Make set. | |
| Result< DomainOperation > | makeReset (const SelectionSnapshot &selection, const PropertyPath &path) const override |
| Make reset. | |
| const stylize::MeshVfxAsset & | asset () const noexcept |
| Return the authoritative parsed asset. | |
| EditorValue | snapshotValue () const |
| Capture schema-version-one editor persistence data. | |
| Result< void > | loadSnapshot (const EditorValue &snapshot) |
| Atomically load a persisted target snapshot. | |
Public 成员函数 继承自 eve::editing::EditableTargetState | |
| EditableTargetState (Revision initial=1) | |
| Constructs the shared state with an explicit initial revision. | |
| EditRegion | dirtyRegion () const override |
| Return the accumulated dirty region. | |
| void | clearDirtyRegion () override |
| Discard the dirty region; the revision does not change. | |
| std::uint64_t | revision () const override |
| Return the current revision. | |
| Revision | revisionValue () const noexcept |
| Return the revision as the shared protocol revision type. | |
Public 成员函数 继承自 eve::editing::IEditableTarget | |
| virtual | ~IEditableTarget ()=default |
| Releases IEditableTarget resources. | |
| virtual void * | queryCapability (const CapabilityId &capability) |
| Query an optional stable capability. | |
| template<class C > | |
| eve::OptionalRef< C > | capability () |
| Query a capability through its interface-owned stable identity. | |
| template<class C > | |
| eve::OptionalRef< const C > | capability () const |
| Capability. | |
| template<class C > | |
| C * | query () |
| Queries query. | |
| template<class C > | |
| const C * | query () const |
| Queries query. | |
Public 成员函数 继承自 eve::editing::IDomainOperationTarget | |
| ~IDomainOperationTarget () override=default | |
| Releases IDomainOperationTarget resources. | |
Public 成员函数 继承自 eve::editing::IDomainOperationTargetStaging | |
| virtual | ~IDomainOperationTargetStaging ()=default |
| Releases IDomainOperationTargetStaging resources. | |
Public 成员函数 继承自 eve::editing::IPropertyProvider | |
| virtual | ~IPropertyProvider ()=default |
| Releases IPropertyProvider resources. | |
| virtual Result< DomainOperation > | makeSet (const SelectionSnapshot &selection, const PropertyPath &path, const Value &value, PropertySetMode mode) const =0 |
| Make set. | |
额外继承的成员函数 | |
静态 Public 成员函数 继承自 eve::editing::IPropertyProvider | |
| static CapabilityId | editingCapabilityId () |
| Stable capability identity for generic property editing. | |
Protected 成员函数 继承自 eve::editing::EditableTargetState | |
| void | widenDirty (int x, int y) |
| Widen the dirty region without advancing the revision. | |
| void | widenDirty (const EditRegion ®ion) |
| Widen the dirty region without advancing the revision. | |
| void | widenDirty () |
| Mark an unknown area dirty without advancing the revision. | |
| void | bumpRevision () |
| Advance the revision without touching the dirty region. | |
| void | setRevision (Revision revision) |
| Adopt a revision observed elsewhere, without advancing it. | |
| void | setDirtyRegion (const EditRegion ®ion) |
| Replace the dirty region wholesale, without advancing the revision. | |
| void | markDirty (int x, int y) |
| Include one cell in the dirty region and advance the revision. | |
| void | markDirty (const EditRegion ®ion) |
| Include a whole region and advance the revision. | |
| void | markDirty () |
| Mark an unknown area dirty and advance the revision. | |
详细描述
Transactional editor target for one canonical MeshVfxAsset document. @ownership Owns the authoritative asset snapshot; returned references are borrowed until mutation. @thread Editor-thread affine and not internally synchronized. @reentrancy Does not invoke callbacks.
在文件 MeshVfxTarget.h 第 42 行定义.
构造及析构函数说明
◆ MeshVfxAssetTarget() [1/2]
|
explicit |
Construct a target containing a valid one-layer default asset.
在文件 MeshVfxTarget.cpp 第 36 行定义.
◆ ~MeshVfxAssetTarget()
|
default |
Mesh vfx asset target.
◆ MeshVfxAssetTarget() [2/2]
| eve::stylize_editing::MeshVfxAssetTarget::MeshVfxAssetTarget | ( | const MeshVfxAssetTarget & | other | ) |
Mesh vfx asset target.
在文件 MeshVfxTarget.cpp 第 43 行定义.
成员函数说明
◆ applyDomainOperation()
|
overridevirtual |
Applies domain operation.
实现了 eve::editing::IDomainOperationTarget.
在文件 MeshVfxTarget.cpp 第 129 行定义.
引用了 eve::editing::EditableTargetState::bumpRevision(), eve::stylize::MeshVfxAsset::fromJson(), operation , 以及 eve::editing::EditableTargetState::widenDirty().
被这些函数引用 loadSnapshot().
◆ asset()
|
noexcept |
Return the authoritative parsed asset.
在文件 MeshVfxTarget.cpp 第 161 行定义.
被这些函数引用 eve::stylize_editing::MeshVfxPreviewRuntime::publish().
◆ cloneDomainState()
|
overridevirtual |
Clones domain state.
实现了 eve::editing::IDomainOperationTargetStaging.
在文件 MeshVfxTarget.cpp 第 148 行定义.
◆ commitDomainState()
|
overridevirtual |
Commits domain state.
实现了 eve::editing::IDomainOperationTargetStaging.
在文件 MeshVfxTarget.cpp 第 152 行定义.
引用了 target.
◆ currentRevision()
|
overridevirtual |
Current revision.
重载 eve::editing::IPropertyProvider .
在文件 MeshVfxTarget.cpp 第 73 行定义.
引用了 eve::Diagnostic::error(), eve::Result< T >::failure(), eve::InvalidArgument, eve::editing::EditableTargetState::revisionValue() , 以及 eve::Result< T >::success().
◆ describe()
|
overridevirtual |
◆ loadSnapshot()
| Result< void > eve::stylize_editing::MeshVfxAssetTarget::loadSnapshot | ( | const EditorValue & | snapshot | ) |
Atomically load a persisted target snapshot.
在文件 MeshVfxTarget.cpp 第 167 行定义.
引用了 applyDomainOperation(), eve::editing::IEditableTarget::clearDirtyRegion(), operation , 以及 eve::editing::DomainOperation::target.
◆ makeReset()
|
overridevirtual |
◆ makeSet()
|
override |
Make set.
在文件 MeshVfxTarget.cpp 第 91 行定义.
引用了 eve::stylize::MeshVfxAsset::fromJson(), operation, path, eve::editing::DomainOperation::type , 以及 value.
被这些函数引用 makeReset().
◆ operator=()
| MeshVfxAssetTarget & eve::stylize_editing::MeshVfxAssetTarget::operator= | ( | const MeshVfxAssetTarget & | other | ) |
◆ queryCapability()
|
override |
Queries capability.
在文件 MeshVfxTarget.cpp 第 63 行定义.
◆ read()
|
overridevirtual |
Reads .
实现了 eve::editing::IPropertyProvider.
在文件 MeshVfxTarget.cpp 第 86 行定义.
引用了 path , 以及 eve::editing::Value.
◆ schema()
|
overridevirtual |
◆ snapshotValue()
| EditorValue eve::stylize_editing::MeshVfxAssetTarget::snapshotValue | ( | ) | const |
Capture schema-version-one editor persistence data.
在文件 MeshVfxTarget.cpp 第 163 行定义.
◆ targetId()
|
inlineoverridevirtual |
该类的文档由以下文件生成:
- src/modules/stylize/editing/MeshVfxTarget.h
- src/modules/stylize/editing/MeshVfxTarget.cpp
Public 成员函数 继承自