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#include <array>#include <atomic>#include <cstdint>#include <glm/ext/vector_uint4_sized.hpp>#include <glm/mat4x4.hpp>#include <glm/vec2.hpp>#include <glm/vec3.hpp>#include <glm/vec4.hpp>#include <map>#include <memory>#include <optional>#include <unordered_map>#include <vector>#include "common/Capability.h"#include "common/Export.h"#include "common/GpuTimer.h"#include "graphics/Batcher.h"#include "graphics/ClusteredLight.h"#include "graphics/Graphics.h"#include "graphics/Light.h"#include "graphics/Mesh.h"#include "graphics/PbrSurface.h"#include "graphics/PrimitiveTypes.h"#include "graphics/RayTracingCaps.h"#include "graphics/Shader.h"#include "graphics/Shadow.h"#include "graphics/Texture.h"#include "graphics/vulkan/ComputePass.h"#include "graphics/vulkan/FrameArena.h"#include "graphics/vulkan/GpuDriven.h"#include "vkbuilder.hpp"#include "vkbuilder/framegraph.hpp"命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::graphics |
| 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。 | |
| namespace | eve::graphics::vulkan |