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Graphics.h 文件参考
#include <array>
#include <atomic>
#include <cstdint>
#include <glm/ext/vector_uint4_sized.hpp>
#include <glm/mat4x4.hpp>
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>
#include <map>
#include <memory>
#include <optional>
#include <unordered_map>
#include <vector>
#include "common/Capability.h"
#include "common/Export.h"
#include "common/GpuTimer.h"
#include "graphics/Batcher.h"
#include "graphics/ClusteredLight.h"
#include "graphics/Graphics.h"
#include "graphics/Light.h"
#include "graphics/Mesh.h"
#include "graphics/PbrSurface.h"
#include "graphics/PrimitiveTypes.h"
#include "graphics/RayTracingCaps.h"
#include "graphics/Shader.h"
#include "graphics/Shadow.h"
#include "graphics/Texture.h"
#include "graphics/vulkan/ComputePass.h"
#include "graphics/vulkan/FrameArena.h"
#include "graphics/vulkan/GpuDriven.h"
#include "vkbuilder.hpp"
#include "vkbuilder/framegraph.hpp"

浏览源代码.

类

struct  eve::graphics::vulkan::ColorVertex
 ColorVertex public API. 更多...
 
struct  eve::graphics::vulkan::Primitive3DVertex
 Clip-space vertex emitted by the backend-neutral primitive tessellator. 更多...
 
struct  eve::graphics::vulkan::TexturedVertex
 TexturedVertex public API. 更多...
 
struct  eve::graphics::vulkan::UiTextureDraw
 Backend-internal textured rectangle queued by a UI presenter. 更多...
 
struct  eve::graphics::vulkan::MeshVertex
 MeshVertex public API. 更多...
 
struct  eve::graphics::vulkan::Mesh3DUBO
 Mesh3DUBO public API. 更多...
 
struct  eve::graphics::vulkan::SkinPassUBO
 SkinPassUBO public API. 更多...
 
struct  eve::graphics::vulkan::DeferredLightingUBO
 DeferredLightingUBO public API. 更多...
 
struct  eve::graphics::vulkan::Mesh3DClusteredUBO
 Mesh3DClusteredUBO public API. 更多...
 
struct  eve::graphics::vulkan::GpuTexture
 GpuTexture public API. 更多...
 
struct  eve::graphics::vulkan::GpuMesh
 GpuMesh public API. 更多...
 
struct  eve::graphics::vulkan::MeshShaderResourcesDeleter
 MeshShaderResourcesDeleter public API. 更多...
 
struct  eve::graphics::vulkan::GpuShader
 GpuShader public API. 更多...
 
class  eve::graphics::vulkan::Graphics
 EVENGINE_API_BACKENDS public API. 更多...
 
struct  eve::graphics::vulkan::Graphics::LitBatch
 LitBatch public API. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::graphics
 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。
 
namespace  eve::graphics::vulkan