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Graphics.h 文件参考
#include <array>
#include <atomic>
#include <cstdint>
#include <glm/glm.hpp>
#include <memory>
#include <optional>
#include <unordered_map>
#include <vector>
#include "graphics/Batcher.h"
#include "graphics/ClusteredLight.h"
#include "graphics/Graphics.h"
#include "graphics/Light.h"
#include "graphics/Mesh.h"
#include "graphics/Shader.h"
#include "graphics/Shadow.h"
#include "graphics/Texture.h"
#include "vkbuilder.hpp"
#include "vkbuilder/framegraph.hpp"

浏览源代码.

struct  eve::graphics::vulkan::ColorVertex
 
struct  eve::graphics::vulkan::TexturedVertex
 
struct  eve::graphics::vulkan::MeshVertex
 
struct  eve::graphics::vulkan::Mesh3DUBO
 
struct  eve::graphics::vulkan::Mesh3DClusteredUBO
 
struct  eve::graphics::vulkan::GpuTexture
 
struct  eve::graphics::vulkan::GpuMesh
 
struct  eve::graphics::vulkan::GpuShader
 
class  eve::graphics::vulkan::Graphics
 
struct  eve::graphics::vulkan::Graphics::LitBatch
 

命名空间

namespace  eve
 
namespace  eve::graphics
 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。
 
namespace  eve::graphics::vulkan