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BoneCollider.h
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Move-only, checked operation results for the common layer.
Definition BoneCollider.cpp:5
Plain world-space point shared by animation consumers without a math-library dependency.
Definition AttachmentPoint.h:10
Catalog entry that binds a sphere or capsule to named attachment points.
Definition BoneCollider.h:32
std::string endBoneName
Optional second attachment for dual-socket capsules. Empty means a single-bone capsule axis along loc...
Definition BoneCollider.h:41
std::string boneName
Primary / start attachment name resolved by IAttachmentPointSource.
Definition BoneCollider.h:36