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| void | eve::procgen::appendPointRow (PointSet &output, const PointSet &input, std::size_t index) |
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| uint32_t | eve::procgen::deriveSeed (uint32_t parent, const std::string &scope) |
| | Stable label-based seed derivation; independent pipeline branches do not perturb each other.
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| std::uint64_t | eve::procgen::derivePointId (std::uint64_t namespaceId, std::uint64_t ordinal) |
| | Deterministically derive a non-zero stable point identity.
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| PointSet | eve::procgen::sampleGridPoints (int width, int depth, float spacing, uint32_t seed, float jitter) |
| | Sample grid points.
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| PointSet | eve::procgen::poissonDiskPoints (int width, int depth, float radius, uint32_t seed, int maxPoints) |
| | Bridson blue-noise (Poisson disk) samples in a width x depth area (XZ, y=0).
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| PointSet | eve::procgen::filterPointHeight (const PointSet &input, float minHeight, float maxHeight) |
| | Filter point height.
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| PointSet | eve::procgen::filterPointDensity (const PointSet &input, float minDensity, float maxDensity) |
| | Filter point density.
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| PointSet | eve::procgen::filterPointBox (const PointSet &input, float minX, float minY, float minZ, float maxX, float maxY, float maxZ, bool invert) |
| | Filter point box.
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| PointSet | eve::procgen::filterPointSlope (const PointSet &input, float minDegrees, float maxDegrees) |
| | Filter point slope.
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| PointSet | eve::procgen::filterPointsByPolygon (const PointSet &input, const PointSet &polygon, bool invert) |
| | Filter points by polygon.
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| PointSet | eve::procgen::filterPointsBySplineDistance (const PointSet &input, const PointSet &controlPoints, float minDistance, float maxDistance) |
| | Filter points by spline distance.
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| PointSet | eve::procgen::excludePointRadius (const PointSet &input, float x, float z, float radius) |
| | Exclude point radius.
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| Result< PointSet > | eve::procgen::excludePointsByGridMask (const PointSet &input, const Grid2D &mask, float originX, float originZ, float cellSize, int semantic, float clearance, std::size_t maximumChecks) |
| | Remove points covered by a semantic grid mask plus optional world-space clearance.
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| PointSet | eve::procgen::jitterPointPositions (const PointSet &input, uint32_t seed, float amountX, float amountZ) |
| | Jitter point positions.
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| PointSet | eve::procgen::selfPrunePoints (const PointSet &input, float radius) |
| | Self prune points.
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| PointSet | eve::procgen::samplePolylinePoints (const PointSet &controlPoints, float spacing, uint32_t seed, float lateralJitter) |
| | Sample polyline points.
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| PointSet | eve::procgen::mergePointSets (const PointSet &first, const PointSet &second) |
| | Concatenate two attributed point collections while preserving order.
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| PointSet | eve::procgen::unionPointSets (const PointSet &first, const PointSet &second) |
| | Stable union by non-zero point id, with legacy position-and-seed fallback.
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| PointSet | eve::procgen::intersectPointSets (const PointSet &first, const PointSet &second) |
| | Keep first-set points whose stable or legacy identity occurs in the second set.
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| PointSet | eve::procgen::differencePointSets (const PointSet &first, const PointSet &second) |
| | Remove first-set points whose stable or legacy identity occurs in the second set.
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| PointSet | eve::procgen::transformPointSet (const PointSet &input, float translateX, float translateY, float translateZ, float yawDegrees, float scaleX, float scaleY, float scaleZ) |
| | Apply translation, yaw rotation and non-uniform scale to points and their transforms.
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| PointSet | eve::procgen::transformPointSet3D (const PointSet &input, float translateX, float translateY, float translateZ, float pitchDegrees, float yawDegrees, float rollDegrees, float scaleX, float scaleY, float scaleZ) |
| | Apply translation, pitch/yaw/roll rotation and non-uniform scale.
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| PointSet | eve::procgen::copyPointsToTargets (const PointSet &source, const PointSet &targets, bool inheritTargetAttributes) |
| | Instantiate source points relative to targets in stable target-major order.
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| PointSet | eve::procgen::remapPointDensity (const PointSet &input, float inputMin, float inputMax, float outputMin, float outputMax, bool clampOutput) |
| | Linearly remap point density between ranges with optional output clamping.
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| PointSet | eve::procgen::filterPointStringAttribute (const PointSet &input, const std::string &name, const std::string &value, bool invert) |
| | Select points whose named string attribute equals a value.
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| PointSet | eve::procgen::densityCullPoints (const PointSet &input, uint32_t seed, float multiplier) |
| | Deterministically keep points according to density and a root seed.
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| PointSet | eve::procgen::densityFromNormal (const PointSet &input, float minDegrees, float maxDegrees, float outputMin, float outputMax, bool invert) |
| | Remap surface slope (from normals) into density.
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| PointSet | eve::procgen::modifyPointBounds (const PointSet &input, float scaleX, float scaleY, float scaleZ, float padX, float padY, float padZ) |
| | Scale and pad each point's local bounds about its center.
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| PointSet | eve::procgen::assignWeightedMeshAttribute (const PointSet &input, uint32_t seed, const std::string &attribute, const std::string *meshes, const float *weights, int entryCount) |
| | Deterministically assign a weighted mesh path string attribute.
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