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RenderControl.h
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Move-only, checked operation results for the common layer.
Screen-space buffers for mid/post effects and Hybrid deferred lighting.
Definition GBuffer.h:28
Definition Graphics.h:125
LightingMode getLightingMode() const
Return the caller-requested lighting mode (may differ from effective).
Definition RenderControl.h:105
void setPostProcessQuality(const std::string &quality)
Set the unified post-process quality for TAA, RTGI and SSR.
Definition RenderControl.h:151
RenderControl & operator=(const RenderControl &)=delete
std::string getReflectionQuality() const
Return the shared TAA/RTGI/SSR quality preset.
Definition RenderControl.h:149
LightingPreset getLightingPreset() const
Last applied lighting preset (defaults to Desktop before any apply).
Definition RenderControl.h:141
std::string getPostProcessQuality() const
Return the unified post-process quality for TAA, RTGI and SSR.
Definition RenderControl.h:153
bool hasHybridLightingFallback() const
True after compile() when Hybrid was requested but could not run (deferred lighting unavailable or GB...
Definition RenderControl.h:121
RenderControl(const RenderControl &)=delete
LightingMode getEffectiveLightingMode() const
Return the mode actually compiled into the pass list. @lifetime Valid after a successful compile(); e...
Definition RenderControl.h:110
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
LightingPreset
Platform lighting quality preset (does not replace an explicit setLightingMode).
Definition LightingMode.h:31
@ Graphics