载入中...
搜索中...
未找到
AvatarSkeletal.cpp 文件参考
#include <glm/gtc/matrix_transform.hpp>#include "animation/AnimClip.h"#include "animation/AnimConstraintStack.h"#include "animation/AnimLayerMixer.h"#include "animation/AnimPlayer.h"#include "animation/AnimPose.h"#include "animation/AnimSkeleton.h"#include "animation/AnimSkin.h"#include "animation/AnimStateMachine.h"#include "animation/DynamicBoneSolver.h"#include "animation/FootIKSolver.h"#include "animation/Tween.h"#include "avatar/Avatar.h"#include "avatar/AvatarInstance.h"#include "avatar/VrmRuntime.h"#include "common/ECS.h"#include "common/Module.h"#include "graphics/DrawItem2D.h"#include "graphics/Graphics.h"#include "graphics/Mesh.h"#include "graphics/RenderSystem.h"#include "graphics/RenderSystem3D.h"#include "graphics/Texture.h"#include "image/ImageData.h"#include "inventory/Equipment.h"#include "model3d/ModelData.h"#include "scene/Scene.h"#include <algorithm>#include <cctype>#include <cstdlib>#include <functional>#include <sstream>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::avatar |