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DecalManager.h
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CPU-side decal registry: spawn / remove / fade / quotas, and the per-frame drawer that feeds the grap...
Definition DecalManager.h:85
Definition Graphics.h:125
GPU texture created via Graphics::newTexture. Owns GPU resources through an opaque backend handle.
Definition Texture.h:18
Definition Decal.cpp:12
DecalParallaxStatus
Outcome of applying height-driven parallax settings to a live decal.
Definition DecalManager.h:62
@ InvalidScale
@ InvalidLayers
DecalProjectionStatus
Outcome of DecalManager::setProjection / Decal::setProjection.
Definition DecalManager.h:54
@ InvalidSharpness
@ InvalidMode
@ UnknownId
DecalEdgeFadeStatus
Outcome of changing the projection-volume edge mask width.
Definition DecalManager.h:70
@ InvalidWidth
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
@ Graphics
One live decal instance (CPU-side state; GPU draw happens per frame).
Definition DecalManager.h:19