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ImGuiBackend.h
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Definition Graphics.h:56
GPU texture created via Graphics::newTexture. Owns GPU resources through an opaque backend handle.
Definition Texture.h:17
bool wantCaptureKeyboard() const override
Definition ImGuiBackend.cpp:507
bool init(SDL_Window *window, eve::graphics::Graphics *gfx) override
Definition ImGuiBackend.cpp:107
ImGuiBackend & operator=(const ImGuiBackend &)=delete
ImGuiBackend()=default
ImGuiBackend(const ImGuiBackend &)=delete
bool wantCaptureMouse() const override
Definition ImGuiBackend.cpp:502
void setScale(float scale) override
Scale fonts + ImGui style metrics (1 = default desktop).
Definition ImGuiBackend.cpp:302
void processEvent(const SDL_Event *event) override
Definition ImGuiBackend.cpp:270
Platform / renderer backend for declarative UI. Concrete implementations live under ui/<backend>/ (e....
Definition UIBackend.h:18
Definition Component.cpp:5