载入中...
搜索中...
未找到
GpuAgentsDocument.h
浏览该文件的文档.
80[[nodiscard]] EVENGINE_API_ORCHESTRATION gpuagents::EffectProfile toEffectProfile(const GpuAgentsSettings& settings);
83class EVENGINE_API_ORCHESTRATION GpuAgentsDocumentTarget final : public ::eve::editing::EditableTargetState,
108 PropertyReadResult read(const SelectionSnapshot& selection, const PropertyPath& path) const override;
A structured explanation of a failed, degraded, or noteworthy result.
Definition Diagnostic.h:94
UUID-backed identifier adapter for legacy textual boundaries.
Definition Identity.h:314
Dirty region and revision shared by every editable document target.
Definition EditableTarget.h:154
Editable-target capability that applies owning domain operations.
Definition EditingTargetOperations.h:11
UI-independent property access for an immutable selection snapshot.
Definition EditingProperty.h:139
Dotted property path (layout.size) compared and persisted as text.
Definition EditingIds.h:78
Deterministic owning value tree shared by authoring hosts.
Definition EditingValue.h:19
Binds an EffectProfile to a GpuAgentSimulation and optional renderer.
Definition EffectBackend.h:19
World-level registry for GPU agent simulations and environment semantics.
Definition GpuAgentWorld.h:27
Reversible document for GPU Agents effect authoring.
Definition GpuAgentsDocument.h:86
Optional bridge projecting a validated document into live World/Backend. @ownership Borrowed world/ba...
Definition GpuAgentsDocument.h:136
PropertySchema gpuAgentsEffectSchema()
Build the UI-independent PropertySchema for gpuagents:effect-document v1.
Definition GpuAgentsDocument.cpp:176
gpuagents::EffectProfile toEffectProfile(const GpuAgentsSettings &settings)
Convert authoring settings into a runtime EffectProfile.
Definition GpuAgentsDocument.cpp:212
Definition AgentInstanceRenderer.cpp:5
Stable discovery metadata exposed by every editable target.
Definition EditableTarget.h:39
Type-erased profile bundle owned by an EffectBackend.
Definition EffectProfile.h:130
Authoring values for one GPU Agents effect document.
Definition GpuAgentsDocument.h:40
auto operator<=>(const GpuAgentsSettings &) const =default
Operator <=>.