载入中...
搜索中...
未找到
SceneImportTarget.h
浏览该文件的文档.
22 bool triangulate = true, generateNormals = true, joinVertices = true, flipUvs = true, improveCache = true;
23 bool sharedMeshes = true, mipmaps = true, importLights = true, importCameras = false, importAnimations = true;
26class EVENGINE_API_ORCHESTRATION SceneImportTarget final : public ::eve::editing::EditableTargetState,
57 Result<DomainOperation> makeSet(const SelectionSnapshot&, const PropertyPath&, const EditorValue&,
A structured explanation of a failed, degraded, or noteworthy result.
Definition Diagnostic.h:94
UUID-backed identifier adapter for legacy textual boundaries.
Definition Identity.h:314
Dirty region and revision shared by every editable document target.
Definition EditableTarget.h:154
Optional candidate/publish capability for atomic domain operations.
Definition EditingTargetOperations.h:26
Editable-target capability that applies owning domain operations.
Definition EditingTargetOperations.h:11
UI-independent property access for an immutable selection snapshot.
Definition EditingProperty.h:139
Dotted property path (layout.size) compared and persisted as text.
Definition EditingIds.h:78
Deterministic owning value tree shared by authoring hosts.
Definition EditingValue.h:19
Loads a 3D scene (glTF / OBJ / FBX / GLB ... via Assimp/medialoader) into the ECS scene tree.
Definition SceneLoader.h:153
EVENGINE_API_ORCHESTRATION public API.
Definition SceneImportTarget.h:85
EVENGINE_API_ORCHESTRATION public API.
Definition SceneImportTarget.h:30
Definition EditableTarget.h:7
Definition SceneImportTarget.h:9
Stable discovery metadata exposed by every editable target.
Definition EditableTarget.h:39
SceneImportPreflight public API.
Definition SceneImportTarget.h:79
std::vector< std::string > warnings
Definition SceneImportTarget.h:82
std::vector< std::string > collisions
Definition SceneImportTarget.h:82
int meshNodes
Definition SceneImportTarget.h:81
int modified
Definition SceneImportTarget.h:81
editing::Revision sourceRevision
Definition SceneImportTarget.h:80
std::vector< std::string > sockets
Definition SceneImportTarget.h:82
Renderer-neutral persisted scene importer settings.
Definition SceneImportTarget.h:19
bool joinVertices
Definition SceneImportTarget.h:22
bool importAnimations
Definition SceneImportTarget.h:23
bool generateNormals
Definition SceneImportTarget.h:22
bool sharedMeshes
Definition SceneImportTarget.h:23
bool improveCache
Definition SceneImportTarget.h:22
bool importCameras
Definition SceneImportTarget.h:23
bool importLights
Definition SceneImportTarget.h:23
std::string preset
Definition SceneImportTarget.h:21
std::string sourceAsset
Definition SceneImportTarget.h:20
bool triangulate
Definition SceneImportTarget.h:22