#include <array>#include <cmath>#include <limits>#include <regex>#include "asset/CanonicalImageCook.h"#include "asset/SourcePng.h"#include "asset/import/ImportCommon.h"#include "asset/import/UnityImporter.h"#include "asset/import/UnitySourceInternal.h"命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::asset_import |
函数 | |
| Result< PreparedAssetImport > | eve::asset_import::prepareUnityVegetationMaterial (const UnityProjectImportRequest &request, const UnitySourceAsset &source) |
| Convert admitted TVE primary material data; remaining source features are reported explicitly. | |
变量说明
◆ index
| uint32_t index |
在文件 UnityVegetationMaterial.cpp 第 163 行定义.
被这些函数引用 eve::emergence::RuleEngine::activationAt(), eve::graphics::PrimitiveScene::add(), eve::rpg::Battle::addActor(), eve::graphics::hair::StrandsDatas::addCurve(), eve::procgen::addFoliageCluster(), eve::rts::RTSEffectAdapter::additive(), eve::crowd::Crowd::addNamedAgent(), eve::pixelworld_editor::PixelWorldCatalogPanel::addPhase(), eve::graphics::hair::StrandsDatas::addPoint(), eve::sensing::LineOfSightRouter::addProvider(), eve::pixelworld_editor::PixelWorldCatalogPanel::addReaction(), eve::rpg::Party::addToBattle(), eve::hexmap::HexMeshData::addVertex(), eve::procgen::TerrainWaterField::advance(), eve::climbing::advanceClimbingAnimation(), eve::rpg::BattleControl::advanceGameplay(), eve::procgen::Procgen::algorithmParamHasMaximum(), eve::procgen::Procgen::algorithmParamHasMinimum(), eve::scene_editor::ScenePhysicsPlacementBackend::alignHandleToSurface(), eve::avatar::AvatarInstance::animationEventName(), eve::scene::SceneHost::appendNode(), eve::procgen::appendPointRow(), eve::procgen::PcgMeshCombinePlan::appendSource(), eve::animation::DynamicBoneConfig::apply(), eve::procgen::TerrainDetailLayer::apply(), eve::procgen::TerrainCollisionMaskStack::apply(), eve::attributes::AttributeSetStateAdapter::apply(), eve::statepatch::StatePatchStateAdapter::apply(), eve::tags::TagStoreStateAdapter::apply(), eve::pixelworld::PixelWorld::applyChunkBatch(), eve::hexmap::applyHexTerrain(), eve::procgen::SplinePath::applyShapePresetResult(), eve::procgen::applyTerrainLegacyHydraulic(), eve::procgen::applyTerrainRidges(), eve::procgen::applyTerrainSmooth(), eve::procgen::applyTerrainThermal(), eve::Runtime::arrayGet(), eve::Runtime::arrayRemove(), eve::Runtime::arraySet(), eve::biome_editor::BiomeRulesEditor::assetId(), eve::biome_editor::BiomeRulesEditor::assetRef(), eve::biome_editor::BiomeRulesEditor::assetWeight(), eve::social::Social::assigneeAt(), eve::procgen::assignWeightedMeshAttribute(), eve::tags::Tags::at(), eve::rpg::ShopCatalogue::at(), eve::transaction::Ledger::at(), eve::definitions::DefinitionRegistry::at(), eve::game_event::GameEventLog::at(), eve::policyregistry::PolicyRegistry::at(), eve::graphics::AtmosphereVolume::at(), eve::graphics::AtmosphereVolume::at(), eve::StateValue::at(), eve::json::Value::at(), eve::StateValue::at(), eve::Value::at(), eve::Value::at(), eve::VersionedRegistry< Key, Value, EventData, Compare >::at(), eve::policyregistry::PolicyRegistry::atDomain(), eve::physics::Cloth3D::attachParticle(), eve::attributes::AttributeSet::attributeAt(), eve::definitions::DefinitionRegistry::atType(), eve::animation::MotionDatabase::bake(), eve::editor::SimulationPreviewController::bake(), eve::graphics::VegetationField::bake(), eve::climbing::bakeClimbingAnchorGraph(), eve::decal::bakeProceduralDecal(), eve::asset_graphics::bakeVegetationSceneChannel(), eve::asset_graphics::bakeVegetationSceneElements(), eve::game_event::EventConsumer::batchAt(), eve::hexmap::HexUnitRegistry::beginTravel(), eve::rpg::BattleControl::bindParticipant(), eve::asset_import::bindUnityRenderers(), eve::animation::MotionDatabase::SchemaSampler::bone(), eve::animation_editor::AnimationClipEditor::boneName(), eve::animation_editor::AnimationClipEditor::boneParent(), eve::scene::LocationProfile::bookmarkAt(), eve::tensor::onnx_detail::broadcastIndex(), eve::audio_editor::AudioSourceEditor::bucket(), eve::crowd::CrowdField::build(), eve::ui::DatabasePanel::build(), eve::ui::Inspector::build(), eve::animation_editing::AnimationSkeletonOverlayAdapter::build(), eve::animation_editing::AnimationClipRuntimeBuilder::build(), eve::stylize::BeamSkillEffect::build(), eve::dialogue_editing::DialogueGraphRuntimeBuilder::build(), eve::fluids::FluidSurfaceBinding::build(), eve::editor::SurfaceFluidPreviewService::build(), eve::virtualgeometry_editing::VirtualGeometryBuildRuntime::build(), eve::animation_editing::SkeletonOverlayBuilder::build(), eve::hexmap::buildFogMesh(), eve::graphics::hair::buildGuideWeights(), eve::procgen::TerrainPipeline::buildHydrology(), eve::procgen::GeometryStroke::buildMeshResult(), eve::graphics::detail::buildPbrUniformGpu(), eve::graphics::VirtualTextureBlend::buildResidentSet(), eve::buildingfx::BuildingFx::buildSurfaceCurveMesh(), eve::fluids::buildVolumeFluidMeshDistribution(), eve::pixelworld_editor::PixelWorldCatalogPanel::buildWidgetTree(), eve::dev::callAgentDevelopmentTool(), eve::sceneloader::SceneLoader::camera(), eve::rts::RTS::cancelScriptProduction(), eve::pixelworld::MaterialCatalog::canPhaseTransition(), eve::building::PlacementSystem::canPlaceEdge(), eve::pixelworld::MaterialCatalog::canReact(), eve::tags::Tags::capabilityAt(), eve::editor::ScenePrefabService::capture(), eve::pixelworld_streaming::ReliablePixelChunkSender::capture(), eve::hexmap::HexMap::cellAt(), eve::rpg::Party::checkpointJson(), eve::rpg::RPGActor::checkpointJson(), eve::animation::MotionSequenceHandle::child(), eve::asset::Evpack::chunkBytes(), eve::procgen::SplinePolyline::chunkPointResult(), eve::npc_ai::SmartObjectWorld::claim(), eve::rpg::QuestReward::claim(), eve::hexmap::clampTerrainType(), eve::script::detail::RuntimeSlotStore::clear(), eve::graphics::PrimitiveScene::clear(), eve::hexmap::HexVisibility::clear(), eve::animation::DynamicBoneSolver::clearChainEnd(), eve::graphics::Renderable3D::clearPartSortPriority(), eve::procgen::PointSet::clearPointAttributes(), eve::physics::Cloth3D::clearSkinConstraint(), eve::sceneloader::SceneLoader::clip(), eve::editor::ActionTimelineDocumentWorkspace::close(), eve::graphics::hair::ClusterGrid::clusterAt(), eve::physics::GeometryCollectionInstance::clusterBreakEventAt(), eve::sceneloader::SceneLoader::collisionName(), eve::procgen::AttributeTable::columnName(), eve::rts::RTS::commandUnits(), eve::inventory::InventoryContainerAdapter::PreparedState::commit(), eve::vehicle::VehicleSeatContainerAdapter::PreparedState::commit(), eve::procgen::comparePointFloatAttribute(), eve::transaction::Coordinator::compensate(), eve::procgen_editing::PcgPointGraphDomain::compile(), eve::procgen::Procgen::completeCellCleanupAtomic(), eve::settlement::SettlementRuleSet::configure(), eve::settlement::SettlementRuleSet::configureJson(), eve::procgen::road::conformHeightmapToRoadWithReceipt(), eve::social::Social::controlledAt(), eve::asset_graphics::convertVegetationSceneAtlasToNative(), eve::asset::cookCanonicalImageRgba8(), eve::physics::softbody_cook::cookSoftBodyModel(), eve::hexmap::HexMap::coordinatesAt(), eve::procgen::TerrainWorldWorkspace::copyDetail(), eve::procgen::TerrainWorldWorkspace::copyHeightmap(), eve::procgen::TerrainWorldWorkspace::copyObjects(), eve::fluids::VolumeFluid::copyParticleImpostors(), eve::procgen::copyPointAttribute(), eve::procgen::TerrainWorldWorkspace::copyProbes(), eve::procgen::TerrainWorldWorkspace::copySplatmap(), eve::procgen::copyTerrainHeightmap(), eve::procgen::GtsMeshSplitResult::copyTileMesh(), eve::procgen::TerrainWorldWorkspace::copyTrees(), eve::map::FlowField::costAt(), eve::crowd::CrowdField::costAtCell(), eve::crowd::CrowdField::costAtWorld(), eve::policyregistry::PolicyRegistry::countDomain(), eve::definitions::DefinitionRegistry::countType(), eve::building::StaticMeshSurface::create(), eve::graphics_editing::VegetationFieldTarget::create(), eve::pixelworld::MaterialCatalog::create(), eve::npc_ai::NpcAiWorld::createAgent(), eve::scene_editor::ScenePhysicsPlacementBackend::Impl::createShape(), eve::graphics::fog::FogDensityField::curlVelocityAt(), eve::combat::CombatTargetRuntime::cycle(), eve::graphics::webgpu::Graphics::debugValidatePbrVariantPipeline(), eve::action::decodeAbilityAsset(), eve::asset::decodeCanonicalMesh(), eve::asset::Evpack::decodeChunk(), eve::pixelworld_streaming::decodeChunkBatchArchive(), eve::climbing::decodeClimbingActionDefinition(), eve::climbing::decodeClimbingAnchorBakeRequest(), eve::climbing::decodeClimbingAnchorGraphDefinition(), eve::climbing::decodeClimbingProfileDefinition(), eve::pixelworld::decodeMaterialCatalogJson(), eve::pixelworld::decodePixelWorldGenerationRequestJson(), eve::dialogue::decodeSequenceStateMutations(), eve::procgen_editing::detail::decodeSplit(), eve::heightmap_target::decodeTerrainDocument(), eve::fluids::decodeVolumeFluid(), eve::hexmap::HexVisibility::decrease(), eve::pixelworld::MaterialCatalog::definition(), eve::graphics::fog::FogDensityField::densityAt(), eve::procgen::densityFromNormal(), eve::procgen::RuntimeGeneration::deserializeCell(), eve::physics::GeometryCollectionInstance::detachEventAt(), eve::physics::Cloth3D::detachParticle(), eve::procgen::detachUnsupportedCaveFragments(), eve::container::deterministicContainerEventId(), eve::editor::EditConstraintPipeline::diagnostic(), eve::procgen::differencePointSets(), eve::statepatch::Store::dirtyKeyAt(), eve::statepatch::Store::dirtySubjectAt(), eve::ui::UISystem::dispatchEvents(), eve::emergence::RuleEngine::drain(), eve::asset_graphics::EvpackStaticPrefab::draw(), eve::editor::ActionTimelineWidget::draw(), eve::pixelworld_graphics::PixelWorldAtlasRenderer::drawDiagnostics(), eve::graphics::vulkan::Graphics::drawGpuParticleEmitter(), eve::graphics::PrimitiveSceneCanvas3D::drawObb(), eve::editor::ActionPreviewController::drawRootMotion(), eve::building::PlacementSystem::edgeConnectionMask(), eve::building_editing::BuildingPlacementTarget::edgeCubicBezierGizmo(), eve::hexmap::HexMap::editElevation(), eve::hexmap::HexMap::editFeatureLevel(), eve::editor::ActionTimelineEditor::editParameterKey(), eve::hexmap::HexMap::editTerrainType(), eve::hexmap::HexMap::editWaterLevel(), eve::effects::EffectContainer::effectAt(), eve::effects::EffectContainer::effectAt(), eve::stylize::effectParameterAt(), eve::stylize::effectParamName(), eve::stylize::effectStyleIdAt(), eve::script::detail::RuntimeSlotStore::emplace(), eve::action::game_event_adapter::ActionGameEventSink::enabled(), eve::action::input::ActionCancelWindowState::enabled(), eve::action::input::ActionComboWindowState::enabled(), eve::combat::CombatActionDamageSink::enabled(), eve::combat::CombatActionWindowState::enabled(), eve::combat::GuardWindowState::enabled(), eve::physics::action_adapter::ActionCollisionIgnoreState::enabled(), eve::asset::encodeCanonicalMesh(), eve::procgen::encodeGtsMaskedTerrainObj(), eve::graphics::webgpu::Graphics::end3DFrameToCanvas(), eve::script::detail::RuntimeSlotStore::erase(), eve::procgen::erodeCaveByCondensation(), eve::rts::RTS::escortUnits(), eve::animation::AnimBatch::evaluate(), eve::economy::Economy::eventAction(), eve::social::Social::eventAction(), eve::tags::Tags::eventAction(), eve::economy::Economy::eventAmount(), eve::economy::EconomySystem::eventAt(), eve::effects::EffectContainer::eventAt(), eve::orders::CommandQueue::eventAt(), eve::production::WorkQueue::eventAt(), eve::authority::Store::eventAt(), eve::definitions::DefinitionRegistry::eventAt(), eve::effects::EffectContainer::eventAt(), eve::orders::CommandQueue::eventAt(), eve::policyregistry::PolicyRegistry::eventAt(), eve::production::WorkQueue::eventAt(), eve::statepatch::Store::eventAt(), eve::transaction::Plan::eventAt(), eve::VersionedRegistry< Key, Value, EventData, Compare >::eventAt(), eve::animation_editor::AnimationClipEditor::eventName(), eve::social::Social::eventNewValue(), eve::social::Social::eventOldValue(), eve::economy::Economy::eventPlayer(), eve::social::Social::eventSequence(), eve::tags::Tags::eventSequence(), eve::social::Social::eventSource(), eve::tags::Tags::eventSubject(), eve::social::Social::eventTarget(), eve::economy::Economy::eventType(), eve::social::Social::eventType(), eve::tags::Tags::eventValue(), eve::animation_editor::AnimationClipEditor::eventX(), eve::procgen::excludePointRadius(), eve::procgen::excludePointsByGridMask(), eve::biome_editor::BiomeRulesEditor::exclusionAsset(), eve::dialogue::DialoguePaymentAdapter::execute(), eve::procgen::BuildLayerStack::executeRegion(), eve::building::BuildingGarrisonContainerAdapter::exit(), eve::asset_import::expandUnityPrefab(), eve::npc_ai::SmartObjectWorld::expire(), eve::editor::exposeActionTimelineScriptBindings(), eve::animation_editor::exposeAnimationClipEditorScriptBindings(), eve::audio_editor::exposeAudioSourceEditorScriptBindings(), eve::avatar_editor::exposeAvatarDocumentEditorScriptBindings(), eve::biome_editor::exposeBiomeRulesEditorScriptBindings(), eve::procgen::exposeGridMeshGraphs(), eve::procgen::exposeModuleAssembly(), eve::ui::exposePcgLoadingScreenBindings(), eve::procgen::exposePointGraph(), eve::procgen_editor::exposeProcgenScriptEditorScriptBindings(), eve::exposeReflection(), eve::scene_editor::exposeSceneEditorSessions(), eve::ui_editor::exposeUiThemeEditorScriptBindings(), eve::fluids::exposeVolumeFluidFactory(), eve::voxel_editor::exposeVoxelCatalogEditorScriptBindings(), eve::avatar_editor::AvatarDocumentEditor::expressionChannelCount(), eve::avatar_editor::AvatarDocumentEditor::expressionId(), eve::avatar_editor::AvatarDocumentEditor::expressionName(), eve::rts::CommandFanOutSystem::fanOut(), eve::hexmap::featureThreshold(), eve::map::TileLayer::fillRect(), eve::physics::DistanceField3D::fillRegion(), eve::procgen::SpatialData::filter(), eve::scene::SceneHost::filterFrom(), eve::graphics::vulkan::Graphics::filterHDRReflectionCubemap(), eve::graphics::webgpu::Graphics::filterHDRReflectionCubemap(), eve::scene::SceneHost::filterIndicesFrom(), eve::procgen::filterPointBoolAttribute(), eve::procgen::filterPointBox(), eve::procgen::filterPointDensity(), eve::procgen::filterPointFloatAttribute(), eve::procgen::filterPointHeight(), eve::procgen::filterPointIntAttribute(), eve::procgen::filterPointsByPolygon(), eve::procgen::filterPointsBySplineDistance(), eve::procgen::filterPointSlope(), eve::procgen::filterPointStringAttribute(), eve::asset_procgen::filterTerrainVegetationByLayerWeights(), eve::asset_import::detail::finalizeImportReport(), eve::procgen::TerrainAsset::findChunk(), eve::scene::SceneHost::findIfFrom(), eve::scene::SceneHost::findIndexByName(), eve::map::Map::findObjectAt(), eve::map::Map::findObjectByName(), eve::hexmap::findPath(), eve::ui::flexArrange(), eve::crowd::CrowdField::flowAtCell(), eve::crowd::CrowdField::flowAtWorld(), eve::script::detail::RuntimeSlotStore::forEachLive(), eve::script::RuntimeObjectRegistry< T, Tag >::forEachLive(), eve::script::detail::RuntimeSlotStore::forEachLive(), eve::script::RuntimeObjectRegistry< T, Tag >::forEachLive(), eve::animation::MotionDatabase::frameAt(), eve::procgen::SplineDistribution::frameResult(), eve::asset_graphics::VegetationAsset::fromCanonical(), eve::stylize::MeshVfxAsset::fromJson(), eve::action::ActionParameterCurveBinding::fromPayload(), eve::action::ActionSpatialBinding::fromPayload(), eve::action::ActionAudioBinding::fromPayload(), eve::animation::AnimSkin::fromStreams(), eve::action::ActionTimeline::fromValue(), eve::hexmap::generateHexMap(), eve::pixelworld::generatePixelWorld(), eve::procgen::generateRockMesh(), eve::procgen::generateTerrainNoiseMask(), eve::procgen::generateTerrainVelocityFlowMap(), eve::procgen::generateTerrainWaterFlowMap(), eve::generateUuidV7(), eve::card::Deck::get(), eve::card::Hand::get(), eve::math::Mat4::get(), eve::voxel::Chunk::get(), eve::inventory::Bag::getAcceptTag(), eve::camera::CameraController::getActionCuesEnabled(), eve::rpg::StatusSystem::getActiveEffectId(), eve::rpg::StatusSystem::getActiveInstanceId(), eve::rpg::StatusSystem::getActiveRemaining(), eve::rpg::StatusSystem::getActiveSource(), eve::rpg::StatusSystem::getActiveStacks(), eve::rpg::Battle::getActor(), eve::crowd::Crowd::getAgentStableId(), eve::procgen::Procgen::getAlgorithmId(), eve::procgen::Procgen::getAlgorithmParamCategory(), eve::procgen::Procgen::getAlgorithmParamChoiceCount(), eve::procgen::Procgen::getAlgorithmParamDefault(), eve::procgen::Procgen::getAlgorithmParamDescription(), eve::procgen::Procgen::getAlgorithmParamKey(), eve::procgen::Procgen::getAlgorithmParamKind(), eve::procgen::Procgen::getAlgorithmParamLabel(), eve::procgen::Procgen::getAlgorithmParamMaximum(), eve::procgen::Procgen::getAlgorithmParamMinimum(), eve::procgen::Procgen::getAlgorithmParamStep(), eve::dialogue::DialogueVoice::getAmplitude(), eve::animation::SpineSkeletonData::getAnimationDuration(), eve::avatar::AvatarInstance::getAnimationEventLayer(), eve::avatar::AvatarInstance::getAnimationEventName(), eve::avatar::AvatarInstance::getAnimationEventPayload(), eve::animation::SpineSkeletonData::getAnimationName(), eve::buildingfx::BuildingFx::getAreaPreviewAccepted(), eve::building::PlacementSession::getAreaPreviewAccepted(), eve::building::PlacementSession::getAreaPreviewCellX(), eve::building::PlacementSession::getAreaPreviewCellY(), eve::building::PlacementSession::getAreaPreviewReason(), eve::procgen::IncrementalBuildDelta::getArtifacts(), eve::procgen::BiomeRules::getAssetName(), eve::procgen::PointSet::getAttributeType(), eve::physics::World::getBeginContactBodyAId(), eve::physics::World::getBeginContactBodyBId(), eve::physics::World::getBeginContactFixtureATag(), eve::physics::World::getBeginContactFixtureBTag(), eve::physics::Rope3D::getBendPlasticity(), eve::procgen::PointGraph::getBindingName(), eve::procgen::TerrainLayers::getBiome(), eve::procgen_physics::GtsTerrainColliderRuntime::getBody(), eve::animation::SpineSkeleton::getBoneLocalRotation(), eve::animation::SpineSkeleton::getBoneLocalScaleX(), eve::animation::SpineSkeleton::getBoneLocalScaleY(), eve::animation::SpineSkeleton::getBoneLocalX(), eve::animation::SpineSkeleton::getBoneLocalY(), eve::animation::SpineSkeletonData::getBoneName(), eve::animation::SpineSkeletonData::getBoneParent(), eve::animation::SpineSkeletonData::getBoneRotation(), eve::animation::SpineSkeletonData::getBoneScaleX(), eve::animation::SpineSkeletonData::getBoneScaleY(), eve::animation::SpineSkeleton::getBoneWorldMatrix(), eve::animation::SpineSkeleton::getBoneWorldRotation(), eve::animation::SpineSkeleton::getBoneWorldScaleX(), eve::animation::SpineSkeleton::getBoneWorldScaleY(), eve::animation::SpineSkeleton::getBoneWorldX(), eve::animation::SpineSkeleton::getBoneWorldY(), eve::animation::SpineSkeletonData::getBoneX(), eve::animation::SpineSkeletonData::getBoneY(), eve::scene::LocationProfile::getBookmarkController(), eve::scene::LocationProfile::getBookmarkName(), eve::scene::LocationProfile::getBookmarkScene(), eve::procgen::PointSet::getBoolAttribute(), eve::procgen::PointSet::getBoundsMaxX(), eve::procgen::PointSet::getBoundsMaxY(), eve::procgen::PointSet::getBoundsMaxZ(), eve::procgen::PointSet::getBoundsMinX(), eve::procgen::PointSet::getBoundsMinY(), eve::procgen::PointSet::getBoundsMinZ(), eve::rpg::RPGActor::getBuffEffectId(), eve::rpg::RPGActor::getBuffInstanceId(), eve::rpg::RPGActor::getBuffRemaining(), eve::rpg::RPGActor::getBuffSource(), eve::rpg::RPGActor::getBuffStacks(), eve::building::PlacementWorld::getBuildingInstanceAt(), eve::building::PlacementWorld::getBuildingSupportAt(), eve::card::Card::getCardDefinitionId(), eve::rpg::RPG::getCastEventCaster(), eve::rpg::RPG::getCastEventSkillId(), eve::rpg::RPG::getCastEventTarget(), eve::crowd::CrowdField::getCellCost(), eve::building::Building::getChangeEventAction(), eve::inventory::Inventory::getChangeEventAction(), eve::inventory::Inventory::getChangeEventBagId(), eve::building::Building::getChangeEventBuildingId(), eve::building::Building::getChangeEventCellX(), eve::building::Building::getChangeEventCellY(), eve::inventory::Inventory::getChangeEventEquipSlot(), eve::building::Building::getChangeEventInstanceId(), eve::inventory::Inventory::getChangeEventItemId(), eve::inventory::Inventory::getChangeEventOtherBagId(), eve::building::Building::getChangeEventOtherCellX(), eve::building::Building::getChangeEventOtherCellY(), eve::inventory::Inventory::getChangeEventOtherSlot(), eve::inventory::Inventory::getChangeEventQuantity(), eve::building::Building::getChangeEventRotation(), eve::inventory::Inventory::getChangeEventSlot(), eve::building::Building::getChangeEventWorldId(), eve::level_editing::Brush::getChangeNewGid(), eve::level_editing::Brush::getChangeOldGid(), eve::procgen::PcgTerrainWatcher::getChangeTerrainId(), eve::procgen::PcgTerrainWatcher::getChangeType(), eve::level_editing::Brush::getChangeX(), eve::level_editing::Brush::getChangeY(), eve::dialogue::Dialogue::getCharacterId(), eve::dialogue::Dialogue::getChoiceId(), eve::dialogue::Dialogue::getChoiceLabel(), eve::rpg::RPGActor::getClassLearnLevelAt(), eve::rpg::RPGActor::getClassLearnSkillIdAt(), eve::procgen::IncrementalBuildDelta::getClusterX(), eve::procgen::IncrementalBuildDelta::getClusterZ(), eve::map::Map::getCollisionRectHeight(), eve::map::Map::getCollisionRectWidth(), eve::map::Map::getCollisionRectX(), eve::map::Map::getCollisionRectY(), eve::procgen::PointSet::getColorA(), eve::procgen::PointSet::getColorB(), eve::procgen::PointSet::getColorG(), eve::procgen::PointSet::getColorR(), eve::ui::PcgPhotoModeApplyPlan::getCommandDomain(), eve::ui::PcgPhotoModeApplyPlan::getCommandField(), eve::dialogue::DialogueFlow::getConversationId(), eve::building::PlacementWorld::getCornerOccupantAtLevel(), eve::procgen::ProcgenContext::getDebugStageName(), eve::procgen::PointSet::getDensity(), eve::dialogue::DialogueFlow::getDiagnosticAssetPath(), eve::dialogue::DialogueFlow::getDiagnosticCode(), eve::dialogue::DialogueFlow::getDiagnosticColumn(), eve::dialogue::ConversationDocument::getDiagnosticLine(), eve::dialogue::DialogueFlow::getDiagnosticLine(), eve::dialogue::ConversationDocument::getDiagnosticMessage(), eve::dialogue::DialogueFlow::getDiagnosticMessage(), eve::dialogue::ConversationDocument::getDiagnosticPath(), eve::dialogue::DialogueFlow::getDiagnosticPath(), eve::dialogue::ConversationDocument::getDiagnosticSeverity(), eve::dialogue::DialogueFlow::getDiagnosticSeverity(), eve::physics::DistanceField3D::getDistance(), eve::animation::SpineAnim::getDrawSlotHeight(), eve::animation::SpineAnim::getDrawSlotPage(), eve::animation::SpineAnim::getDrawSlotRegion(), eve::animation::SpineAnim::getDrawSlotRotation(), eve::animation::SpineAnim::getDrawSlotWidth(), eve::animation::SpineAnim::getDrawSlotX(), eve::animation::SpineAnim::getDrawSlotY(), eve::building::PlacementWorld::getEdgeOccupantAtLevel(), eve::particles::ParticleEffect::getEmitter(), eve::particles::ParticleEffect::getEmitterName(), eve::physics::World::getEndContactBodyAId(), eve::physics::World::getEndContactBodyBId(), eve::physics::World::getEndContactFixtureATag(), eve::physics::World::getEndContactFixtureBTag(), eve::avatar::AvatarInstance::getEquipmentRenderStackItem(), eve::avatar::AvatarInstance::getEquipmentRenderStackLayer(), eve::rpg::Battle::getEvent(), eve::rpg::Battle::getEventAction(), eve::weapon::Weapon::getEventAmmoLeft(), eve::rpg::Battle::getEventAmount(), eve::weapon::Weapon::getEventAoe(), eve::weapon::Weapon::getEventArc(), eve::rpg::Battle::getEventCaster(), eve::rpg::Battle::getEventCrit(), eve::weapon::Weapon::getEventDamageType(), eve::vehicle::Vehicle::getEventDefId(), eve::weapon::Weapon::getEventDefId(), eve::weapon::Weapon::getEventElement(), eve::animation::AnimLayerMixer::getEventLayer(), eve::weapon::Weapon::getEventMountId(), eve::animation::AnimClip::getEventName(), eve::animation::AnimLayerMixer::getEventName(), eve::animation::AnimPlayer::getEventName(), eve::vehicle::Vehicle::getEventOrderType(), eve::animation::AnimClip::getEventPayload(), eve::animation::AnimLayerMixer::getEventPayload(), eve::animation::AnimPlayer::getEventPayload(), eve::weapon::Weapon::getEventPellets(), eve::weapon::Weapon::getEventRecoilPitch(), eve::weapon::Weapon::getEventRecoilYaw(), eve::rpg::Battle::getEventSkillId(), eve::weapon::Weapon::getEventSpread(), eve::rpg::Battle::getEventTarget(), eve::animation::AnimClip::getEventTime(), eve::vehicle::Vehicle::getEventType(), eve::weapon::Weapon::getEventType(), eve::vehicle::Vehicle::getEventVehicleId(), eve::weapon::Weapon::getEventWeaponId(), eve::vehicle::Vehicle::getEventX(), eve::vehicle::Vehicle::getEventY(), eve::avatar::AvatarInstance::getExpressionName(), eve::procgen::PcgMeshLodSet::getFadeWidth(), eve::animation::MotionDatabase::getFeatureBone(), eve::schema::Schema::getFieldDefaultJson(), eve::schema::Schema::getFieldDescription(), eve::schema::Schema::getFieldElementType(), eve::schema::Schema::getFieldEnumCount(), eve::schema::Schema::getFieldHasMaximum(), eve::schema::Schema::getFieldHasMinimum(), eve::editor::EditorInspector::getFieldId(), eve::dialogue::ConversationDocument::getFieldKind(), eve::editor::EditorInspector::getFieldKind(), eve::editor::EditorInspector::getFieldLabel(), eve::schema::Schema::getFieldMaximum(), eve::schema::Schema::getFieldMinimum(), eve::schema::Schema::getFieldName(), eve::dialogue::ConversationDocument::getFieldName(), eve::schema::Schema::getFieldReference(), eve::schema::Schema::getFieldRequired(), eve::schema::Schema::getFieldTitle(), eve::schema::Schema::getFieldType(), eve::gpgpu::ShaderSystem::getFloat(), eve::gpgpu::VulkanComputeShader::getFloat(), eve::gpgpu::WebGpuComputeShader::getFloat(), eve::procgen::PointSet::getFloatAttribute(), eve::procgen::TerrainLayers::getFlowAccumulation(), eve::procgen::TerrainLayers::getFlowDirection(), eve::procgen::TerrainLayers::getFlowVectorX(), eve::procgen::TerrainLayers::getFlowVectorY(), eve::animation::SpriteClip::getFrameDuration(), eve::animation::SpriteSheet::getFrameHeight(), eve::animation::SpriteSheet::getFrameName(), eve::animation::SpriteSheet::getFrameWidth(), eve::animation::SpriteSheet::getFrameX(), eve::animation::SpriteSheet::getFrameY(), eve::procgen::RuntimeGeneration::getGenerationSourceId(), eve::level_editing::TileBuffer::getGid(), eve::card::Card::getHand(), eve::dialogue::DialogueUX::getHistoryLineId(), eve::dialogue::DialogueUX::getHistorySpeaker(), eve::dialogue::DialogueUX::getHistoryText(), eve::procgen::BuildLayerExecution::getId(), eve::rpg::Tracker::getId(), eve::spatial::QueryIds::getId(), eve::physics::World::getImpactBodyAId(), eve::physics::World::getImpactBodyBId(), eve::physics::World::getImpactFixtureATag(), eve::physics::World::getImpactFixtureBTag(), eve::physics::World::getImpactNormalImpulse(), eve::physics::World::getImpactNormalX(), eve::physics::World::getImpactNormalY(), eve::physics::World::getImpactPointX(), eve::physics::World::getImpactPointY(), eve::physics::World::getImpactRelativeNormalSpeed(), eve::physics::World::getImpactTangentImpulse(), eve::rpg::TraitSystem::getInstanceIdAt(), eve::procgen::PointSet::getIntAttribute(), eve::procgen::TerrainLayers::getLakeDepth(), eve::i18n::I18n::getLanguageAt(), eve::building::PlacementSession::getLastPlacedId(), eve::level_editing::EditorHistory::getLastTileNewGid(), eve::level_editing::EditorHistory::getLastTileOldGid(), eve::level_editing::EditorHistory::getLastTileX(), eve::level_editing::EditorHistory::getLastTileY(), eve::map::Map::getLayer(), eve::procgen::BuildLayerStack::getLayerId(), eve::animation::AnimLayerMixer::getLayerName(), eve::avatar::AvatarInstance::getLayerName(), eve::procgen::BiomeRules::getLayerName(), eve::spritestack::SpriteStack2D::getLayerTexture(), eve::procgen::BuildLayerStack::getLayerType(), eve::rpg::ClassSystem::getLearnLevelAt(), eve::rpg::ClassSystem::getLearnSkillIdAt(), eve::procgen::PcgMeshLodProfile::getLevelRendererState(), eve::rpg::RPG::getLevelUpEventActor(), eve::rpg::RPG::getLevelUpEventNewLevel(), eve::rpg::RPG::getLevelUpEventPreviousLevel(), eve::procgen::GtsTerrainMeshSettings::getLodQuality(), eve::procgen::GtsTerrainMeshSettings::getLodTransitionHeight(), eve::editor::TransformGizmo::getMatrix(), eve::rpg::Party::getMemberActor(), eve::rpg::Party::getMemberId(), eve::procgen::BuildLayerExecution::getMesh(), eve::graphics::Renderable3D::getMeshLodRendererState(), eve::procgen::Procgen::getMeshRecipeId(), eve::procgen::PointGraph::getMetricAverageDensity(), eve::procgen::PointGraph::getMetricBackend(), eve::procgen::PointGraph::getMetricMaxX(), eve::procgen::PointGraph::getMetricMaxY(), eve::procgen::PointGraph::getMetricMaxZ(), eve::procgen::PointGraph::getMetricMilliseconds(), eve::procgen::PointGraph::getMetricMinX(), eve::procgen::PointGraph::getMetricMinY(), eve::procgen::PointGraph::getMetricMinZ(), eve::procgen::PointGraph::getMetricNodeId(), eve::procgen::PointGraph::getMetricOutputCount(), eve::procgen::ShapeGrammar::getModuleSymbol(), eve::procgen::TerrainLayers::getMoisture(), eve::graphics::Mesh::getMorphName(), eve::avatar::AvatarInstance::getMotionName(), eve::vehicle::Vehicle::getMount(), eve::scene::SceneHost::getNode(), eve::dialogue::ConversationDocument::getNodeId(), eve::procgen::PointGraph::getNodeId(), eve::procgen::PointSet::getNormalX(), eve::procgen::PointSet::getNormalY(), eve::procgen::PointSet::getNormalZ(), eve::rpg::Tracker::getObjectiveCountRequired(), eve::rpg::Tracker::getObjectiveCurrent(), eve::rpg::Tracker::getObjectiveId(), eve::procgen::PointGraph::getOperationId(), eve::procgen::PointGraph::getOperationParamDefault(), eve::procgen::PointGraph::getOperationParamKey(), eve::procgen::PointGraph::getOperationParamKind(), eve::procgen::ProcgenContext::getOutputName(), eve::editor::EditorWorkspace::getPanelCapability(), eve::editor::EditorWorkspace::getPanelContext(), eve::editor::EditorWorkspace::getPanelId(), eve::editor::EditorWorkspace::getPanelOrder(), eve::editor::EditorWorkspace::getPanelRegion(), eve::editor::EditorWorkspace::getPanelSingleton(), eve::editor::EditorWorkspace::getPanelTitle(), eve::editor::EditorWorkspace::getPanelVisible(), eve::procgen::RecipeDescriptor::getParamCategory(), eve::procgen::RecipeDescriptor::getParamChoiceCount(), eve::procgen::RecipeDescriptor::getParamDefault(), eve::procgen::RecipeDescriptor::getParamDescription(), eve::dialogue::ConversationDocument::getParameter(), eve::avatar::AvatarInstance::getParameterName(), eve::procgen::PointGraph::getParameterName(), eve::procgen::RecipeDescriptor::getParamKey(), eve::procgen::RecipeDescriptor::getParamKind(), eve::procgen::RecipeDescriptor::getParamLabel(), eve::procgen::RecipeDescriptor::getParamMaximum(), eve::procgen::RecipeDescriptor::getParamMinimum(), eve::stylize::StyleInstance::getParamName(), eve::procgen::RecipeDescriptor::getParamStep(), eve::editor::TransformGizmo::getPartAxis(), eve::editor::TransformGizmo::getPartColorA(), eve::editor::TransformGizmo::getPartColorB(), eve::editor::TransformGizmo::getPartColorG(), eve::editor::TransformGizmo::getPartColorR(), eve::editor::TransformGizmo::getPartDirX(), eve::editor::TransformGizmo::getPartDirY(), eve::editor::TransformGizmo::getPartDirZ(), eve::physics::Cloth3D::getParticleInverseMass(), eve::physics::Fluid2D::getParticleVx(), eve::physics::Fluid2D::getParticleVy(), eve::physics::Cloth::getParticleX(), eve::physics::Cloth3D::getParticleX(), eve::physics::ClothGPU::getParticleX(), eve::physics::Fluid2D::getParticleX(), eve::physics::SoftBody3D::getParticleX(), eve::physics::Cloth::getParticleY(), eve::physics::Cloth3D::getParticleY(), eve::physics::ClothGPU::getParticleY(), eve::physics::Fluid2D::getParticleY(), eve::physics::SoftBody3D::getParticleY(), eve::physics::Cloth3D::getParticleZ(), eve::physics::SoftBody3D::getParticleZ(), eve::editor::TransformGizmo::getPartKind(), eve::editor::TransformGizmo::getPartLength(), eve::graphics::Renderable3D::getPartMaterial(), eve::graphics::Renderable3D::getPartMesh(), eve::graphics::Renderable3D::getPartName(), eve::editor::TransformGizmo::getPartOriginX(), eve::editor::TransformGizmo::getPartOriginY(), eve::editor::TransformGizmo::getPartOriginZ(), eve::editor::TransformGizmo::getPartRadius(), eve::graphics::Renderable3D::getPartSortPriority(), eve::stylize::StyleChain::getPass(), eve::graphics::RenderControl::getPassName(), eve::building::PlacementSession::getPatternPreviewAccepted(), eve::building::PlacementSession::getPatternPreviewAxis(), eve::building::PlacementSession::getPatternPreviewReason(), eve::building::PlacementSession::getPatternPreviewX(), eve::building::PlacementSession::getPatternPreviewY(), eve::procgen::Procgen::getPbrRecipeId(), eve::procgen::PointSet::getPitch(), eve::procgen::ModuleAssemblyPlan::getPlacementModule(), eve::procgen::ModuleAssemblyPlan::getPlacementX(), eve::procgen::ModuleAssemblyPlan::getPlacementY(), eve::procgen::ModuleAssemblyPlan::getPlacementYawDegrees(), eve::procgen::ModuleAssemblyPlan::getPlacementZ(), eve::animation::AnimTrail::getPointAge(), eve::animation::AnimTrail::getPointAlpha(), eve::procgen::PointSet::getPointId(), eve::procgen::BuildLayerExecution::getPoints(), eve::procgen::PointSet::getPointSeed(), eve::animation::AnimTrail::getPointX(), eve::animation::AnimTrail::getPointY(), eve::animation::AnimTrail::getPointZ(), eve::dialogue::Dialogue::getPoolId(), eve::card::Card::getPresentation(), eve::level_editing::Brush::getPreviewGid(), eve::level_editing::Brush::getPreviewX(), eve::level_editing::Brush::getPreviewY(), eve::animation::ControlAnim::getPropertyName(), eve::animation::Tween::getPropertyName(), eve::procgen::PcgMeshLodSet::getQuality(), eve::physics::World::getQueryBodyId(), eve::physics::World3D::getQueryBodyId(), eve::physics::World3D::getQueryShapeId(), eve::physics::World3D::getQueryShapeTag(), eve::animation::SpineAtlas::getRegionHeight(), eve::animation::SpineAtlas::getRegionName(), eve::animation::SpineAtlas::getRegionOffsetX(), eve::animation::SpineAtlas::getRegionOffsetY(), eve::animation::SpineAtlas::getRegionOriginalHeight(), eve::animation::SpineAtlas::getRegionOriginalWidth(), eve::animation::SpineAtlas::getRegionPage(), eve::animation::SpineAtlas::getRegionRotate(), eve::animation::SpineAtlas::getRegionUV(), eve::animation::SpineAtlas::getRegionWidth(), eve::animation::SpineAtlas::getRegionX(), eve::animation::SpineAtlas::getRegionY(), eve::inventory::Bag::getRejectTag(), eve::procgen::GtsTerrainLodRuntime::getRenderable(), eve::spatial::BSPTree2D::getResultId(), eve::spatial::BSPTree3D::getResultId(), eve::spatial::Octree::getResultId(), eve::spatial::QuadTree::getResultId(), eve::spatial::SpatialHash2D::getResultId(), eve::spatial::SpatialHash3D::getResultId(), eve::procgen::PointSet::getRoll(), eve::dialogue::DialogueFlow::getRouteId(), eve::dialogue::ConversationDocument::getRouteLabel(), eve::dialogue::ConversationDocument::getRouteTarget(), eve::dialogue::DialogueFlow::getRouteText(), eve::procgen::PointSet::getScaleX(), eve::procgen::PointSet::getScaleY(), eve::procgen::PointSet::getScaleZ(), eve::schema::Schema::getSchemaId(), eve::schema::Schema::getSchemaVersionAt(), eve::weapon::Weapon::getSelectableMode(), eve::editor::EditorWorkspace::getSelectionItem(), eve::editor::EditorWorkspace::getSelectionType(), eve::animation::AnimSmrSensorCloud::getSensor(), eve::animation::AnimSmrSensorCloud::getSensorPart(), eve::animation::SpriteClip::getSheetFrame(), eve::rpg::RPG::getShopOfferBuyPrice(), eve::rpg::RPG::getShopOfferDescription(), eve::rpg::RPG::getShopOfferId(), eve::rpg::RPG::getShopOfferItemId(), eve::rpg::RPG::getShopOfferName(), eve::rpg::RPG::getShopOfferSellPrice(), eve::rpg::Battle::getSide(), eve::animation::SpineSkeletonData::getSkinName(), eve::graphics::ReflectionProbeCapture::getSkyFaceColor(), eve::animation::SpineSkeletonData::getSlotAttachment(), eve::animation::SpineSkeletonData::getSlotBone(), eve::animation::SpineSkeletonData::getSlotName(), eve::inventory::EquipmentSet::getSlotName(), eve::rpg::TraitSystem::getSourceAt(), eve::rpg::RPG::getStatusChangeEventAction(), eve::rpg::RPG::getStatusChangeEventActor(), eve::rpg::RPG::getStatusChangeEventEffectId(), eve::rpg::RPG::getStatusChangeEventInstanceId(), eve::rpg::RPG::getStatusChangeEventReason(), eve::rpg::RPG::getStatusChangeEventSource(), eve::rpg::RPG::getStatusChangeEventStacks(), eve::rpg::RPGActor::getStatusEffectId(), eve::rpg::RPGActor::getStatusInstanceId(), eve::rpg::RPGActor::getStatusRemaining(), eve::rpg::RPGActor::getStatusSource(), eve::rpg::RPGActor::getStatusStacks(), eve::procgen::PointSet::getSteepness(), eve::procgen::TerrainLayers::getStreamOrder(), eve::procgen::PointSet::getStringAttribute(), eve::stylize::StyleRecipe::getStyle(), eve::stylize::Stylize::getStyleId(), eve::stylize::Stylize::getStyleParamName(), eve::building::Building::getSurfaceName(), eve::animation::AnimClip::getSyncMarkerName(), eve::animation::AnimClip::getSyncMarkerTime(), eve::procgen::Procgen::getSystemDebugStageName(), eve::procgen::Procgen::getSystemOutputName(), eve::procgen::TerrainLayers::getTemperature(), eve::map::TileLayer::getTerrain(), eve::procgen::Procgen::getTextureRecipeId(), eve::rpg::RPG::getTickEventActor(), eve::rpg::RPG::getTickEventEffectId(), eve::rpg::RPG::getTickEventInstanceId(), eve::rpg::RPG::getTickEventSource(), eve::rpg::RPG::getTickEventStacks(), eve::procgen::TerrainWorldWorkspace::getTileName(), eve::procgen::GtsMeshSplitResult::getTileOffsetX(), eve::procgen::GtsMeshSplitResult::getTileOffsetZ(), eve::procgen::TerrainWorldWorkspace::getTileOriginX(), eve::procgen::TerrainWorldWorkspace::getTileOriginZ(), eve::editor::EditorSession::getTool(), eve::editor::EditorToolbar::getToolIcon(), eve::editor::EditorToolbar::getToolId(), eve::editor::EditorToolbar::getToolLabel(), eve::editor::EditorToolbar::getToolShortcut(), eve::touch::Touch::getTouchX(), eve::touch::Touch::getTouchY(), eve::procgen::ProcgenContext::getTraceInputCount(), eve::procgen::ProcgenContext::getTraceMilliseconds(), eve::procgen::ProcgenContext::getTraceName(), eve::procgen::ProcgenContext::getTraceOutputCount(), eve::rpg::RPGActor::getTraitIdAt(), eve::rpg::TraitSystem::getTraitIdAt(), eve::rpg::RPGActor::getTraitInstanceIdAt(), eve::rpg::RPGActor::getTraitSourceAt(), eve::procgen::PcgMeshLodSet::getTransitionHeight(), eve::procgen::BuildLayerExecution::getType(), eve::economy::Economy::getTypeId(), eve::animation::AnimRetargetProfile::getUnmatchedTargetBone(), eve::schema::Schema::getValidationErrorCode(), eve::schema::Schema::getValidationErrorMessage(), eve::schema::Schema::getValidationErrorPath(), eve::procgen::ShapeGrammar::getVariantAsset(), eve::procgen::ShapeGrammar::getVariantLength(), eve::procgen::PointSet::getVectorAttributeX(), eve::procgen::PointSet::getVectorAttributeY(), eve::procgen::PointSet::getVectorAttributeZ(), eve::voxel::VoxelWorld::getVisibleBatch(), eve::voxel::VoxelWorld::getVisibleChunkCoord(), eve::rpg::RPG::getVitalsEventAction(), eve::rpg::RPG::getVitalsEventActor(), eve::rpg::RPG::getVitalsEventAmount(), eve::rpg::RPG::getVitalsEventCurrent(), eve::rpg::RPG::getVitalsEventMax(), eve::rpg::RPG::getVitalsEventResource(), eve::rpg::RPG::getVitalsEventSource(), eve::map::Path::getX(), eve::procgen::PointSet::getX(), eve::map::Path::getY(), eve::procgen::PointSet::getY(), eve::procgen::PointSet::getYaw(), eve::procgen::PointSet::getZ(), eve::card::Card::getZone(), eve::housegen_editing::HouseGenPreviewRuntime::gizmo(), eve::graphics::hair::GroomAsset::groupAt(), eve::dev::LanguageServer::handleMessage(), eve::procgen::PointSet::hasBoolAttribute(), eve::procgen::PointSet::hasFloatAttribute(), eve::procgen::PointSet::hasIntAttribute(), eve::sensing::LineOfSightRouter::hasProvider(), eve::physics::Cloth3D::hasSkinConstraint(), eve::procgen::PointSet::hasStringAttribute(), eve::procgen::PointSet::hasVectorAttribute(), eve::pixelworld::PixelWorld::Impl::heatCapacity(), eve::rts::RTSCommandLog::importText(), eve::procgen::GtsTerrainExportSettings::impostorLodAt(), eve::hexmap::HexVisibility::increase(), eve::asset_import::indexUnitySources(), eve::editor::ActionTimelineWidget::inspectSelection(), eve::settlement::SettlementRuleSet::install(), eve::graphics::AtmosphereVolume::integrate(), eve::graphics::AtmosphereVolume::integratedAt(), eve::graphics::AtmosphereVolume::integrateLocalLights(), eve::procgen::intersectPointSets(), eve::procgen::Procgen::isAlgorithmParamAdvanced(), eve::biome_editor::BiomeRulesEditor::isAssetSelected(), eve::physics::Cloth3D::isAttached(), eve::crowd::CrowdField::isBlocked(), eve::animation::DynamicBoneSolver::isChainEnabled(), eve::animation::DynamicBoneSolver::isChainSleeping(), eve::physics::World3D::isContactPointPersisted(), eve::avatar_editor::AvatarDocumentEditor::isExpressionSelected(), eve::animation_editor::AnimationClipEditor::isKeySelected(), eve::procgen::BuildLayerStack::isLayerEnabled(), eve::avatar_editor::AvatarDocumentEditor::isLayerSelected(), eve::biome_editor::BiomeRulesEditor::isLayerSelected(), eve::procgen::PointGraph::isMetricCacheHit(), eve::pixelworld::PixelWorld::Impl::isMobile(), eve::voxel_editor::VoxelCatalogEditor::isModelSelected(), eve::rpg::Tracker::isObjectiveDone(), eve::procgen::RecipeDescriptor::isParamAdvanced(), eve::avatar_editor::AvatarDocumentEditor::isParameterSelected(), eve::physics::Cloth::isPinned(), eve::physics::Cloth3D::isPinned(), eve::physics::ClothGPU::isPinned(), eve::physics::SoftBody3D::isPinned(), eve::avatar_editor::AvatarDocumentEditor::isPreviewSelected(), eve::procgen::IncrementalBuildDelta::isRemoved(), eve::procgen::TerrainLayers::isRiver(), eve::script::detail::RuntimeSlotStore::isStale(), eve::ui_editor::UiThemeEditor::isThemeActive(), eve::ui_editor::UiThemeEditor::isThemeSelected(), eve::animation_editor::AnimationClipEditor::isTrackSelected(), eve::procgen::Collider::isValid(), eve::isValidUtf8(), eve::audio::AudioZoneProfile::itemAt(), eve::voxel_editor::VoxelCatalogEditor::joinPartnerId(), eve::VersionedRegistry< Key, Value, EventData, Compare >::keyAt(), eve::animation_editor::AnimationClipEditor::keyX(), eve::animation_editor::AnimationClipEditor::keyY(), eve::sensing::Sensing::lastQueries(), eve::stylize::MeshVfxAssetInstance::layer(), eve::stylize::MeshVfxAssetInstance::layer(), eve::biome_editor::BiomeRulesEditor::layerDensity(), eve::avatar_editor::AvatarDocumentEditor::layerId(), eve::biome_editor::BiomeRulesEditor::layerId(), eve::avatar_editor::AvatarDocumentEditor::layerName(), eve::biome_editor::BiomeRulesEditor::layerName(), eve::biome_editor::BiomeRulesEditor::layerPriority(), eve::avatar_editor::AvatarDocumentEditor::layerVisible(), eve::avatar_editor::AvatarDocumentEditor::layerZ(), eve::editor::ActionTimelineWidget::layout(), eve::procgen::GtsTerrainLodSet::levelAt(), eve::procgen::PcgMeshLodProfile::levelAt(), eve::sceneloader::SceneLoader::light(), eve::graphics::fog::FogDensityField::lightAssistAt(), eve::cap::listenerAt(), eve::cap::detail::listenerAtRaw(), eve::asset_graphics::EvpackVegetationSceneLoader::load(), eve::asset_procgen::EvpackInstanceSetLoader::load(), eve::asset_procgen::EvpackTerrainMaterialLoader::load(), eve::rts::RTSContentLoader::load(), eve::scene::LocationProfile::loadBookmark(), eve::hexmap::loadHexMap(), eve::asset_graphics::loadVegetationSceneElementMasks(), eve::animation::detail::locomotionWeight(), eve::procgen_editing::SplinePathDocument::makeCenterPoint(), eve::procgen::road::RoadNetwork::makeFan(), eve::stylize_editing::StylizeRecipeTarget::makeMove(), eve::material_editing::MaterialBatchTarget::makeSet(), eve::procgen_editing::SplinePathDocument::makeSetChunkBreak(), eve::rpg::makeStatusTickSettlementRequest(), eve::pixelworld_editor::PixelWorldCatalogPanel::materialCards(), eve::pixelworld::PixelWorld::Impl::materialState(), eve::procgen::mathPointFloatAttribute(), eve::ui::measureFlowChildren(), eve::ui::measureNode(), eve::procgen::mergePointSets(), eve::procgen::PcgMeshLodSet::meshAt(), eve::schema::SchemaRegistry::migrate(), eve::voxel_editor::VoxelCatalogEditor::modelFill(), eve::voxel_editor::VoxelCatalogEditor::modelId(), eve::voxel_editor::VoxelCatalogEditor::modelName(), eve::attributes::AttributeProjection::modifierAt(), eve::attributes::AttributeSet::modifierAt(), eve::rts::AttributeComponent::modifierAt(), eve::procgen::modifyPointBounds(), eve::building::PlacementSystem::moveEdgeResult(), eve::ui::UIHost::moveFocus(), eve::rts::RTSEffectAdapter::multiplier(), eve::procgen::PointSet::mutablePoint(), eve::physics::Body::newChainFixture(), eve::font::FontData::newGlyphImageData(), eve::graphics::vulkan::Graphics::newHDRCubemap(), eve::physics::Body::newPolygonFixture(), eve::map::FlowField::nextX(), eve::map::FlowField::nextY(), eve::procgen::MeshModifierGraph::nodeId(), eve::scene::Scene::nodeIdFromSpatialIdAt(), eve::rpg::BattleControl::observeGameplay(), eve::transaction::Plan::operationAt(), eve::procgen::TerrainGenerationSession::operationEnabled(), eve::procgen::GridGraph::operationId(), eve::procgen::MeshModifierGraph::operationId(), eve::procgen::MeshModifierGraph::operationParamDefault(), eve::procgen::MeshModifierGraph::operationParamKey(), eve::procgen::MeshModifierGraph::operationParamKind(), eve::climbing::ClimbingCandidateSet::operator[](), eve::orders::CommandQueue::orderAt(), eve::orders::CommandQueue::orderAt(), eve::scene::LocationProfile::overrideBookmark(), eve::social::Social::ownedAt(), eve::production::WorkQueue::ownerTaskAt(), eve::production::WorkQueue::ownerTaskAt(), eve::procgen::paintTerrainSplatLayerMultiTile(), eve::editor::EditorWorkspace::panelAt(), eve::animation::detail::parallelAnimationItems(), eve::pixelworld_thread::JobSystemPixelScheduler::parallelFor(), eve::procgen_editor::ProcgenScriptEditor::paramChoiceCount(), eve::avatar_editor::AvatarDocumentEditor::parameterId(), eve::avatar_editor::AvatarDocumentEditor::parameterMaximum(), eve::avatar_editor::AvatarDocumentEditor::parameterMinimum(), eve::avatar_editor::AvatarDocumentEditor::parameterName(), eve::avatar_editor::AvatarDocumentEditor::parameterValue(), eve::procgen::RecipeDescriptor::paramHasMaximum(), eve::procgen::RecipeDescriptor::paramHasMinimum(), eve::procgen_editor::ProcgenScriptEditor::paramKey(), eve::procgen_editor::ProcgenScriptEditor::paramKind(), eve::procgen_editor::ProcgenScriptEditor::paramLabel(), eve::procgen_editor::ProcgenScriptEditor::paramMaximum(), eve::procgen_editor::ProcgenScriptEditor::paramMinimum(), eve::graphics::grass::paramName(), eve::graphics::hair::paramName(), eve::graphics::Water::paramName(), eve::graphics::Waterfall::paramName(), eve::procgen_editor::ProcgenScriptEditor::paramStep(), eve::asset::parseEvaArchive(), eve::asset::parseEvaManifest(), eve::dev::parsePlayTrace(), eve::rts::script_internal::parseScriptSubjects(), eve::vehicle::parseVehicleDefinition(), eve::avatar::parseVrm(), eve::fluids::VolumeFluid::particleInstances(), eve::physics::Cloth::pin(), eve::physics::Cloth3D::pin(), eve::physics::ClothGPU::pin(), eve::physics::SoftBody3D::pin(), eve::script::detail::RuntimeSlotStore::pin(), eve::building::PlacementSystem::placeEdge(), eve::rts::FormationPlanner::plan(), eve::editor::BrushSampleBuffer::point(), eve::biome_editor::BiomeRulesEditor::pointAsset(), eve::procgen::SplinePolyline::pointResult(), eve::procgen_editor::ProcgenScriptEditor::pointSeed(), eve::biome_editor::BiomeRulesEditor::pointX(), eve::procgen_editor::ProcgenScriptEditor::pointX(), eve::biome_editor::BiomeRulesEditor::pointZ(), eve::procgen_editor::ProcgenScriptEditor::pointZ(), eve::map::TileConfigSystem::poll(), eve::procgen::SplinePath::polylineResult(), ssq::detail::popValue(), eve::animation::MontagePlayer::prepare(), eve::building::BuildingGarrisonContainerAdapter::prepare(), eve::card::CardContainerAdapter::prepare(), eve::inventory::InventorySystem::prepareAddBatch(), eve::asset_import::prepareCanonicalTerrainImport(), eve::procgen::MeshDeformationSession::prepareImpactVertexBlocksResult(), eve::inventory::InventorySaveSession::prepareRestoreSnapshotJson(), eve::graphics::AntiAliasing::prepareTemporalJitter(), eve::stylize::prepareTrailUpload(), eve::asset_import::prepareUnityCollection(), eve::asset_import::prepareUnityFbx(), eve::asset_import::prepareUnityNativeMesh(), eve::asset_import::prepareUnrealM4Import(), eve::procgen_editing::PcgPointGraphDomain::preview(), eve::avatar_editor::AvatarDocumentEditor::previewA(), eve::avatar_editor::AvatarDocumentEditor::previewB(), eve::avatar_editor::AvatarDocumentEditor::previewG(), eve::avatar_editor::AvatarDocumentEditor::previewH(), eve::avatar_editor::AvatarDocumentEditor::previewName(), eve::avatar_editor::AvatarDocumentEditor::previewR(), eve::map_editing::MapDocumentTarget::previewRoad(), eve::avatar_editor::AvatarDocumentEditor::previewW(), eve::avatar_editor::AvatarDocumentEditor::previewX(), eve::avatar_editor::AvatarDocumentEditor::previewY(), eve::animation_editor::AnimationClipEditor::primitiveB(), eve::animation_editor::AnimationClipEditor::primitiveDirX(), eve::animation_editor::AnimationClipEditor::primitiveDirY(), eve::animation_editor::AnimationClipEditor::primitiveG(), eve::animation_editor::AnimationClipEditor::primitiveKind(), eve::animation_editor::AnimationClipEditor::primitiveLength(), eve::animation_editor::AnimationClipEditor::primitiveR(), eve::animation_editor::AnimationClipEditor::primitiveRadius(), eve::animation_editor::AnimationClipEditor::primitiveX(), eve::animation_editor::AnimationClipEditor::primitiveY(), eve::stylize::MeshVfxAssetInstance::processAnimationEvents(), eve::procgen::SpatialData::project(), eve::settlement::projectEffectRules(), eve::procgen::projectPointsToHeightmap(), eve::graphics::fog::FogInteractor::proxyAt(), eve::decal_editing::DecalRuntimeBinding::publish(), eve::pixelworld::PixelWorld::Impl::put(), eve::pixelworld::PixelWorld::Impl::putNormalizedWithinChunk(), eve::pixelworld::PixelWorld::Impl::putWithinChunk(), eve::npc_ai::SmartObjectWorld::query(), eve::sensing::LineOfSightRouter::query(), eve::authority::Store::queryAt(), eve::game_event::GameEventLog::queryAt(), eve::statepatch::Store::queryAt(), eve::rts::RTS::queueScriptResearch(), eve::asset::EvpackResourceReader::read(), eve::material_editing::MaterialBatchTarget::read(), eve::procgen::readPointFloatChannel(), eve::rts::ProductionComponent::readyToSettle(), eve::asset_procgen::realizeTerrainVegetation(), eve::map::TileLayer::rebuildSpatialIndex(), eve::rpg::Party::recoverAtCheckpoint(), eve::npc_ai::SmartObjectWorld::registerObject(), eve::procgen_editing::registerRoadNetworkEditingCommands(), eve::social::Social::relationSourceAt(), eve::social::Social::relationTargetAt(), eve::npc_ai::SmartObjectWorld::releaseAgentClaims(), eve::pixelworld::PixelWorld::reloadMaterialCatalog(), eve::procgen::remapPointDensity(), eve::scene::LocationProfile::removeBookmark(), eve::animation::DynamicBoneSolver::removeCollider(), eve::procgen::road::RoadNetwork::removeEdge(), eve::animation::AnimClip::removeEvent(), eve::scene::SceneHost::removeLeaf(), eve::crowd::Crowd::removeNamedAgent(), eve::procgen::road::RoadNetwork::removeNode(), eve::npc_ai::SmartObjectWorld::removeObject(), eve::editor::ActionTimelineEditor::removeParameterKey(), eve::pixelworld_editor::PixelWorldCatalogPanel::removePhase(), eve::procgen::SplinePath::removePointResult(), eve::sensing::LineOfSightRouter::removeProvider(), eve::pixelworld_editor::PixelWorldCatalogPanel::removeReaction(), eve::dialogue::ConversationDocument::removeRoute(), eve::editor::ActionTimelineEditor::removeSectionSplit(), eve::animation::AnimClip::removeSyncMarker(), eve::procgen::removeTerrainTerraces(), eve::scene::SceneHost::renameNode(), eve::graphics_editing::PrimitiveGizmoRenderer::render(), eve::procgen::PcgMeshLodSet::rendererStateAt(), eve::procgen_physics::GtsTerrainColliderRuntime::replace(), eve::building::PlacementSystem::replaceBuildingResult(), eve::emergence::RuleEngine::replaceCatalogue(), eve::animation::MontagePlayer::replaceClip(), eve::rpg::BattleTacticsCatalogue::replaceFromJsonStrict(), eve::rpg::EncounterCatalogue::replaceFromJsonStrict(), eve::rpg::ShopCatalogue::replaceFromJsonStrict(), eve::rpg::StoryEventCatalogue::replaceFromJsonStrict(), eve::pixelworld_editor::PixelWorldCatalogPanel::replaceMaterial(), eve::graphics::vulkan::Graphics::replaceMeshShaderResources(), eve::pixelworld_editor::PixelWorldCatalogPanel::replacePhase(), eve::pixelworld_editor::PixelWorldCatalogPanel::replaceReaction(), eve::tactics::BattleReplay::replay(), eve::dev::replayPlayTrace(), eve::map::FlowField::resize(), eve::editor::AssetDatabasePhysicsColliderResolver::resolve(), eve::script::detail::RuntimeSlotStore::resolve(), eve::asset_import::gltf::resolveBuffers(), eve::asset::EvpackRegistry::resolveChunk(), eve::attributes::AttributeProjection::restore(), eve::weapon::ProjectileRuntime::restore(), eve::map::Fov::restore(), eve::orders::CommandQueue::restore(), eve::production::WorkQueue::restore(), eve::building::PlacementSystem::restoreEdgeCurveGroupExact(), eve::building::PlacementSystem::restoreExact(), eve::procgen::road::restoreHeightmapFromRoad(), eve::definitions::DefinitionRegistry::restoreJson(), eve::policyregistry::PolicyRegistry::restoreJson(), eve::procgen::TerrainGenerationSession::restoreJson(), eve::pixelworld_replay::PixelReplayLog::restoreSnapshot(), eve::rpg::Tracker::restoreSnapshotJson(), eve::dnut::SequenceRuntime::restoreState(), eve::graphics::GraphicsArtifactProvider::restoreState(), eve::rts::RTS::restoreState(), eve::graphics::restoreVegetationDetails(), eve::procgen::road::RoadNetwork::reverseEdge(), eve::graphics::hair::GroomBinding::rootAt(), eve::asset_import::gltf::safeUri(), eve::graphics::AtmosphereClipmap::sample(), eve::procgen::SpatialData::sample(), eve::procgen::sampleCaveMixingCorrosion(), eve::building::PlacementSystem::sampleEdgeCurveSurface(), eve::procgen::SplinePath::sampleFramesResult(), eve::gpuagents::SurfaceField::sampleHeight(), eve::gpuagents::SurfaceField::sampleNormal(), eve::procgen::SplineDistribution::sampleResult(), eve::editor::AnimationRootMotionPreviewSource::sampleRootMotion(), eve::procgen::sampleSpatialOntoChannel(), eve::fluids::MeshSdf::sampleWithGradient(), eve::hexmap::saveHexMap(), eve::dnut::scanDnutBlocks(), eve::stylize_editing::StylizeRecipeTarget::schema(), eve::animation::detail::schemaEncode(), eve::voxel_editor::VoxelCatalogEditor::screenVoxelH(), eve::voxel_editor::VoxelCatalogEditor::screenVoxelW(), eve::voxel_editor::VoxelCatalogEditor::screenVoxelX(), eve::voxel_editor::VoxelCatalogEditor::screenVoxelY(), eve::script::ScriptCompiler::ScriptCompiler(), eve::action::ActionTimeline::sectionRange(), eve::policyregistry::PolicyRegistry::select(), eve::rts::SupplyRendezvousSystem::select(), eve::rts::ArtilleryRelocationSystem::select(), eve::particles::PcgMaterialSelector::selectAndApply(), eve::dialogue::Dialogue::selectChoice(), eve::asset::selectEvpackVariant(), eve::ui::Inspector::selectInstance(), eve::pixelworld_editor::PixelWorldCatalogPanel::selectMaterial(), eve::pixelworld_editor::PixelWorldCatalogPanel::selectPhase(), eve::procgen::selectPointFloatAttribute(), eve::pixelworld_editor::PixelWorldCatalogPanel::selectReaction(), eve::graphics::selectShadowCasters(), eve::graphics::DiffuseLightProbeRegistry::selectVolume(), eve::procgen::selfPrunePoints(), eve::procgen::RuntimeGeneration::serializeCell(), eve::math::Mat4::set(), eve::voxel::Chunk::set(), eve::crowd::Crowd::setAgentInteraction(), eve::crowd::CrowdField::setBlocked(), eve::animation::SpineSkeleton::setBoneLocalRotation(), eve::animation::SpineSkeleton::setBoneLocalScaleX(), eve::animation::SpineSkeleton::setBoneLocalScaleY(), eve::animation::SpineSkeleton::setBoneLocalX(), eve::animation::SpineSkeleton::setBoneLocalY(), eve::procgen::PointSet::setBoolAttribute(), eve::procgen::PointSet::setBounds(), eve::crowd::CrowdField::setCellCost(), eve::animation::DynamicBoneSolver::setChainEnabled(), eve::animation::DynamicBoneSolver::setChainEndLength(), eve::animation::DynamicBoneSolver::setChainEndOffset(), eve::animation::DynamicBoneSolver::setChainFreezeAxis(), eve::animation::DynamicBoneSolver::setChainParticleParameters(), eve::animation::DynamicBoneSolver::setChainSelfCollision(), eve::animation::DynamicBoneSolver::setColliderEnabled(), eve::animation::DynamicBoneSolver::setColliderInside(), eve::animation::DynamicBoneSolver::setColliderRadius(), eve::procgen::PointSet::setColor(), eve::map::FlowField::setCost(), eve::graphics::fog::FogDensityField::setCurlVelocity(), eve::procgen::PointSet::setDensity(), eve::graphics::fog::FogDensityField::setDensity(), eve::physics::DistanceField3D::setDistance(), eve::physics::DistanceField3D::setDistanceRegion(), eve::procgen::road::RoadNetwork::setEdgeControlPoints(), eve::animation::AnimClip::setEvent(), eve::gpgpu::ShaderSystem::setFloat(), eve::gpgpu::VulkanComputeShader::setFloat(), eve::gpgpu::WebGpuComputeShader::setFloat(), eve::procgen::PointSet::setFloatAttribute(), eve::hd2d::Sprite3D::setFrameIndex(), eve::level_editing::TileBuffer::setGid(), eve::physics::Fixture::setGroupIndex(), eve::physics::Shape3D::setGroupIndex(), eve::procgen::PointSet::setIntAttribute(), eve::ui::UI::setItemTabIndex(), eve::spritestack::SpriteStack2D::setLayerFile(), eve::spritestack::SpriteStack2D::setLayerImage(), eve::spritestack::SpriteStack2D::setLayerTexture(), eve::animation::AnimSyncGroup::setLeader(), eve::procgen::PcgMeshLodProfile::setLevelRendererState(), eve::graphics::fog::FogDensityField::setLightAssist(), eve::scene::SceneHost::setLocalTransform(), eve::procgen::GtsTerrainMeshSettings::setLodQuality(), eve::graphics::Renderable3D::setMeshLod(), eve::graphics::Renderable3D::setMeshLodFadeWidth(), eve::graphics::Renderable3D::setMeshLodRendererState(), eve::map::FlowField::setNext(), eve::procgen::road::RoadNetwork::setNodeJunctionControl(), eve::procgen::road::RoadNetwork::setNodeJunctionRadius(), eve::procgen::road::RoadNetwork::setNodePosition(), eve::procgen::PointSet::setNormal(), eve::procgen::TerrainGenerationSession::setOperationEnabled(), eve::graphics::Renderable3D::setPart(), eve::physics::Cloth3D::setParticleInverseMass(), eve::physics::Cloth::setParticlePosition(), eve::physics::Cloth3D::setParticlePosition(), eve::physics::SoftBody3D::setParticlePosition(), eve::graphics::Renderable3D::setPartSortPriority(), eve::procgen::setPointBoolAttribute(), eve::procgen::SplinePath::setPointChunkBreakResult(), eve::procgen::setPointIntAttribute(), eve::procgen::SplinePath::setPointProfileResult(), eve::procgen::SplinePath::setPointResult(), eve::procgen::SplinePath::setPointRotationResult(), eve::procgen::PointSet::setPointSeed(), eve::procgen::setPointVectorAttribute(), eve::procgen::PointSet::setPosition(), eve::procgen::PointSet::setRotation(), eve::dialogue::ConversationDocument::setRoute(), eve::procgen::PointSet::setScale(), eve::editor::ActionTimelineEditor::setSectionSplit(), eve::physics::Cloth3D::setSkinConstraint(), eve::graphics::ReflectionProbeCapture::setSkyFaceColor(), eve::graphics::ReflectionProbeCapture::setSkyFaceTexture(), eve::graphics::ReflectionProbeCapture::setSkyFaceTextureScale(), eve::hexmap::HexMap::setSpecialIndex(), eve::hexmap::HexSphereMap::setSpecialIndex(), eve::building::PlacementWorld::setStagger(), eve::procgen::PointSet::setSteepness(), eve::procgen::PointSet::setStringAttribute(), eve::animation::AnimClip::setSyncMarker(), eve::map::TileLayer::setTile(), eve::settlement::SettlementPipeline::settleAtomic(), eve::settlement::SettlementPipeline::settleIndependent(), eve::physics::Shape3D::setTriangleMeshMaterialIndices(), eve::rts::RTS::setUnitMovementPriority(), eve::rts::RTS::setUnitStance(), eve::procgen::PointSet::setVectorAttribute(), eve::rts::RTS::setWorkerAutoAssignment(), eve::procgen::PointSet::setYaw(), eve::asset_import::detail::sha256(), eve::procgen::simplifyGtsMesh(), eve::orders::CommandQueue::snapshot(), eve::production::WorkQueue::snapshot(), eve::building::BuildingGarrisonContainerAdapter::snapshot(), eve::inventory::InventoryContainerAdapter::snapshot(), eve::vehicle::VehicleSeatContainerAdapter::snapshot(), eve::hexmap::snapshotHexTerrain(), eve::building_editing::BuildingPlacementTarget::snapshotValue(), eve::sceneloader::SceneLoader::socketName(), eve::ik::detail::solveChain(), eve::procgen::GtsTerrainExportSettings::sourceLodAt(), eve::sensing::LineOfSightRouter::spaces(), eve::weapon::ProjectileRuntime::spawn(), eve::graphics::webgpu::specializePbrVariantSources(), eve::procgen_editor::ProcgenScriptEditor::stageName(), eve::rts::SupplyConvoySystem::step(), eve::rts::TacticsSystem::step(), eve::rts::TrafficReservationSystem::step(), eve::rts::EffectSystem::step(), eve::rts::BuildingProductionSystem::step(), eve::rts::ReinforcementProductionPolicySystem::step(), eve::rts::NavigationSystem::step(), eve::rts::RTSLockstep::step(), eve::scene_editor::ScenePhysicsPlacementBackend::step(), eve::pixelworld::PixelWorldControlService::step(), eve::gpuagents::SurfaceField::stepLife(), eve::procgen::MeshDeformationSession::stepSlimeResult(), eve::fluids::VolumeFluid::stepWithThermalContacts(), eve::stylize::styleIdAt(), eve::stylize::styleParameterAt(), eve::stylize::styleParamName(), eve::effects::EffectContainer::subjectAt(), eve::effects::EffectContainer::subjectAt(), eve::tags::Tags::subjectAt(), eve::climbing::ClimbingTelemetryBuffer::summarize(), eve::rts::RTS::suppressArea(), eve::avatar::AvatarInstance::syncEquipmentAppearance(), eve::procgen::Procgen::synchronizeCellInstancesAtomic(), eve::ui::syncPropertyView(), eve::scene::Scene::syncSpatialIndexAt(), eve::effects::EffectInstance::tagAt(), eve::effects::EffectContainer::taggedAt(), eve::effects::EffectContainer::taggedAt(), eve::social::Social::targetAt(), eve::production::WorkQueue::taskAt(), eve::rts::ProductionComponent::taskAt(), eve::production::WorkQueue::taskAt(), eve::ui_editor::UiThemeEditor::themeId(), eve::ui_editor::UiThemeEditor::themeName(), eve::pixelworld::PixelWorld::Impl::thermalConductivity(), eve::npc_ai::NpcAiWorld::tick(), eve::procgen::GtsTerrainLodSet::tileAt(), eve::procgen::GtsMeshSplitResult::tileAt(), eve::animation_editor::AnimationClipEditor::trackBone(), eve::animation_editor::AnimationClipEditor::trackId(), eve::procgen::transferPointAttribute(), eve::procgen::PointCompute::transformChain(), eve::procgen::transformPointSet3D(), eve::climbing::ClimbingRuntime::tryBeginPredicted(), eve::procgen::PointSet::trySetBoolAttribute(), eve::procgen::PointSet::trySetFloatAttribute(), eve::procgen::PointSet::trySetIntAttribute(), eve::procgen::PointSet::trySetPointId(), eve::procgen::PointSet::trySetStringAttribute(), eve::procgen::PointSet::trySetVectorAttribute(), eve::economy::ResourceTypeRegistry::typeAt(), eve::procgen::unionPointSets(), eve::hexmap::HexUnitRegistry::unitIdAt(), eve::physics::Cloth::unpin(), eve::physics::Cloth3D::unpin(), eve::physics::ClothGPU::unpin(), eve::physics::SoftBody3D::unpin(), eve::script::detail::RuntimeSlotStore::unpin(), eve::stylize::MeshVfxAssetInstance::update(), eve::physics::Cloth3D::updateAttachment(), eve::scene::TransformSystem::updateHost(), eve::fluids::VolumeFluid::updateSdfColliderPoses(), eve::physics::Cloth3D::updateSkinReference(), eve::graphics::vulkan::Graphics::updateTextureRegions(), eve::action::ActionTimeline::validate(), eve::map_editing::MapDocumentTarget::validate(), eve::physics::SoftBodyModel::validate(), eve::stylize::MeshVfxAsset::validate(), eve::procgen::GridGraph::validate(), eve::climbing::validateClimbingActionDefinition(), eve::climbing::validateClimbingAnchorGraphDefinition(), eve::vehicle::VehicleSeatContainerAdapter::validateInsert(), eve::animation::AnimClip::validateNotifyContract(), eve::settlement::validateSettlementRequest(), eve::script::valueFromSquirrel(), eve::settlement::verifySettlementResult(), eve::voxel_editor::VoxelCatalogEditor::voxelX(), eve::voxel_editor::VoxelCatalogEditor::voxelY(), eve::voxel_editor::VoxelCatalogEditor::voxelZ(), eve::sceneloader::SceneLoader::warning(), eve::asset_graphics::VegetationSceneLiveElements::withdrawElement(), eve::property_access::ReflectedPropertyModel::write() , 以及 eve::procgen::writePointFloatChannel().
◆ weight
| double weight |
在文件 UnityVegetationMaterial.cpp 第 164 行定义.
被这些函数引用 eve::climbing::runtime_detail::activeContactWeight(), eve::animation::AnimGraph::addAdditive(), eve::animation::AnimConstraintStack::addAim(), eve::procgen::BiomeRules::addAsset(), eve::procgen::ObjectBuildLayer::addAsset(), eve::animation::AnimGraph::addBlend(), eve::procgen::addFoliageCluster(), eve::animation::AnimConstraintStack::addFootIK(), eve::animation::AnimGraph::addLayer(), eve::procgen::ShapeGrammar::addModule(), eve::ik::Solver2D::addTarget(), eve::ik::Solver3D::addTarget(), eve::animation::AnimConstraintStack::addTwoBoneIK(), eve::animation::AnimPose::aimBone(), eve::animation::applyAdditiveTRS(), eve::procgen::MeshDeformationSession::applyBrushResult(), eve::animation_editing::AnimationClipDocumentTarget::applyDomainOperation(), eve::physics::GeometryCollectionInstance::applyField(), eve::procgen::MeshDeformationSession::applySlimeImpulseResult(), eve::procgen::MeshDeformationSession::applySurfaceContactResult(), eve::procgen::applyTerrainStamp(), eve::animation::AnimPose::blendFrom(), eve::graphics::AtmosphereVolume::blendHistory(), eve::animation_editing::AnimationSkeletonOverlayAdapter::build(), eve::graphics::buildGgxCubemapMipChain(), eve::procgen::TerrainPipeline::buildHydrology(), eve::animation::MontageCoordinator::compose(), eve::procgen::road::conformHeightmapToRoadWithReceipt(), eve::animation::AnimLattice::deformNormals(), eve::animation::AnimLattice::deformPositions(), eve::procgen::ObjectBuildLayer::deserializeDefinition(), eve::editor::BrushSampleBuffer::emit(), eve::procgen::TerrainPipeline::erodeFluvialDetailed(), eve::editor::exposeActionTimelineScriptBindings(), eve::animation_editor::exposeAnimationClipEditorScriptBindings(), eve::biome_editor::exposeBiomeRulesEditorScriptBindings(), eve::procgen::exposeGridMeshGraphs(), eve::asset_procgen::filterTerrainVegetationByLayerWeights(), eve::animation::AnimSkin::fromModel(), eve::animation::AnimSkin::fromStreams(), eve::avatar::VrmRuntime::gaze(), eve::procgen::generateTerrainNoiseMask(), eve::animation::ControlPose::getBoneWeight(), eve::graphics::Renderable3D::getMeshLodSecondaryLevelAtDistance(), eve::graphics::Renderable3D::getMeshLodSecondaryWeightAtDistance(), eve::animation::AnimSkin::getVertexWeight(), eve::procgen::growShrinkTerrainMask(), eve::animation::MontageCoordinator::layerWeight(), eve::asset_procgen::EvpackTerrainMaterialLoader::load(), eve::animation_editing::AnimationClipDocumentTarget::loadSnapshot(), eve::avatar::VrmRuntime::morphs(), eve::animation::MontageCoordinator::pose(), eve::asset_import::prepareUnrealM4Import(), eve::animation_editing::registerEditingCommands(), eve::procgen::removeTerrainTerraces(), eve::graphics::DiffuseLightProbeRegistry::sample(), eve::procgen::gridgraph::select(), eve::crowd::Crowd::setAlignmentWeight(), eve::animation::AnimBoneMask::setAll(), eve::biome_editor::BiomeRulesEditor::setAssetWeight(), eve::map::TileLayer::setAutotileRule(), eve::animation::AnimBoneMask::setBoneAndChildren(), eve::animation::AnimGraph::setBoneMask(), eve::animation::AnimBoneMask::setBoneWeight(), eve::animation::ControlPose::setBoneWeight(), eve::animation::AnimBoneMask::setBoneWeightByName(), eve::crowd::Crowd::setCohesionWeight(), eve::procgen::RuntimeGeneration::setDirectionWeight(), eve::crowd::Crowd::setGoalWeight(), eve::animation::AnimRetargetProfile::setInteractionCorrectionWeight(), eve::animation::MontageCoordinator::setLayerBoneMask(), eve::animation::AnimLayerMixer::setLayerWeight(), eve::animation::MontageCoordinator::setLayerWeight(), eve::avatar::AvatarInstance::setLookAtWeight(), eve::graphics::vulkan::Graphics::setMesh3DLodDither(), eve::graphics::webgpu::Graphics::setMesh3DLodDither(), eve::graphics::Mesh::setMorphWeight(), eve::ik::Solver3D::setPole(), eve::crowd::Crowd::setSeparationWeight(), eve::ik::Solver3D::setTipRotation(), eve::avatar::AvatarInstance::setViseme(), eve::crowd::Crowd::setWanderWeight(), eve::animation::AnimGraph::setWeight(), eve::animation_editing::AnimationClipDocumentTarget::snapshotValue(), eve::animation::AnimPose::solveTwoBoneIK(), eve::weapon::CombatCarrierRuntime::update(), eve::decision::DecisionContext::utility(), eve::animation_editing::AnimationClipDocumentTarget::validate() , 以及 eve::climbing::runtime_detail::weightedMillimeters().